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Space Firefighters's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #39 | 3.650 | 3.650 |
Concept | #68 | 3.350 | 3.350 |
Overall | #69 | 3.212 | 3.212 |
Use of the Limitation | #75 | 3.000 | 3.000 |
Enjoyment | #103 | 2.850 | 2.850 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Jan Campalans Andreu (programmer, artist, compositor) and Miro Rojas Diaz (support programmer)
Software used
Unity, Aseprite, Audacity, GarageBand, Lospec.com, jsfxr.com
Use of the limitation
The fluel bar only lasts 10 seconds
Cookies eaten
5 ~10
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Comments
The music is really good, it fits perfectly with the mood given by the art. I find your game really hard to control, but I guess it's the point :D
pretty enjoyable
once you get moving it is hard to stop lol. Neat game simple easy to figure out and space lol.
Pretty neat art style and color palette. Not sure if this guy reminds me of firefighter (ther is no fire in space), but it was fun fignting with inertia of this bubble gun lol
The name was a little bit random XD, thanks for leaving your feedback 😊
The player's movement was intriguing, however, it felt slow at the beginning and challenging to handle when it accelerated too quickly. Nonetheless, I appreciate the effort you put into developing it.
Good job
nice concept. cool game )
thanks 😊
good job, can u see my game?
Nice color palette and pixel art!
loved the colors and the movement was fun to play with
Lovely color pallette and overall aesthetic and music and sfx. Game could use like some powerups. Check out my live review at https://www.twitch.tv/scalphamission
A good take on the limitation. I like the art style, and the floaty space controls are great -- it feels very intuitive for a person propelling themselves through space with a fire extinguisher (presumably?).
I would have liked to see some more complexity; e.g. more types of objects, or maybe interactions between the obstacles and items you're collecting so that they can get knocked around or something?
It's fun but it gets repetitive very quickly, maybe you could add events to give variety to the gameplay in the future. It's pretty good to do it in such a short time.
The floaty controls felt realistic, and the sense of atmosphere despite the simple graphics was amazing. Great game!
thanks ;)
This game is really cool, I love the idea of avoiding the dropping debris from above whilst navigating the space, my only two improvements would be, making the objects fall rotate at different speeds to give it a space feel, and also to make objects come from all the sides of the screen and not just 1.
thanks for playing it and for leaving your feedback, I really appreciate it