A bit slow to start but was fun once I got some momentum
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An Apple A Day...'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #51 | 3.150 | 3.150 |
Use of the Limitation | #53 | 3.050 | 3.050 |
Enjoyment | #54 | 2.700 | 2.700 |
Overall | #60 | 2.862 | 2.862 |
Presentation | #79 | 2.550 | 2.550 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Toadstool Games (Solo Dev)
Software used
Unity, FL Studio, Photoshop, Sketchbook (iPad), Lnear Sketch (iPad)
Use of the limitation
you cannot move downwards really far :)
Cookies eaten
5 or so?
Comments
I am unstoppable at this point killed another 36 just trying to kill my self lol. would have been nice with some variety in the speed of the bacteria coming at you but good job on your game
Good mechanical idea, but takes a while to get fun. Camera movement seems a bit choppy at times, but it has a lot of potential, good job! :)
I dig Vampire Survivors mechanics! I found the game itself a bit slow, a lot could be gained from speeding it up and making your weapons more visible. Other than that, I like how you get new and improved weapons when you kill enemies, and the tune is pretty cool. Good job!
Decent game. Some sort of hit indication would be nice though, I didn't know if I was getting hit or if I was hitting the enemies at all. Could be a sound issue in my browser though.
The orbiting attack mechanic is so interesting, it was difficult seeing the attack point at first, actually, but enjoyed playing.
Graphic is nice. On the start is too slowly, and nothing change after. It can be better if you make more enemies, for example with different speed or movement style. After few minutes I can stay and nobody can touch me. Music is very energetic and give a power :D
Same Idea ^^, Its a bit slow especially the beginnig and it doesnt get harder in the end. Was thinking about using a Virus Theme too :)
Uhm nothing really spawned for me except those bacteria. Did I do something wrong?
i enjoyed the gameplay of this "vertical survivor like" i love the music , very energetic! Game starts slow ( which is good) but you get overpowered too fast. if you do a little balancing and add more upgrades and enemies this could be extremely addicting.
Concept has so much potential. Nice work. Kind of love the whole developing a forcefield and using it as a primary mechanism for protecting yourself and fighting enemies. Would have loved some more variety in power ups and enemy spawns, but based on the core concept here, I could see future iterations of this game being really fun.
Music pumped me up and definitely kept me playing after I felt I had 'maxed out' the character.
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