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A jam submission

wonderlandView game page

Submitted by quabmara, Madelaine21 — 9 hours, 10 minutes before the deadline
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wonderland's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#203.5453.545
Concept#392.9092.909
Overall#392.7502.750
Use of the Limitation#492.3642.364
Enjoyment#532.1822.182

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
quabmara and Madelaine21

Software used
Godot, Aseprite, Chiptone

Use of the limitation
In our game you have to chase a rabbit to get more time to finish the level.

Cookies eaten
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Comments

Submitted

Similar expression to those who came before - I like the concept, and the art is very cute! I just wish the movement were a little bit smoother :)

Developer(+1)

Thank you!

And yeah we are probably gonna fix this soon.

Submitted

In general I really liked the concept altough the time gaps between being able to move again where a little bit annoying. Super funny idea to hide a word in the world. But I tried to explore it and for that the time span was waaaay to short. But i like the idea though.

Developer

Thank you! 

And yes we were not sure about the time in each level and then had no time anymore to test different time spans..

Submitted

Loved it! The art was great and the game's concept was very nice! The only complaint I have is that the movement feels a little bit janky at times. You could've added input buffering or smoothed it. Otherwise, this is perfect!

Developer

Thank you for your feedback!

Submitted

Really fun, great atmosphere. Excellent idea to include the "clue" bonus which is only revealed at the end of the game...

Developer

Thank you!

Submitted

I really liked the atmosphere, the pixelart and the game idea of having a maze you quickly have to traverse.
Also I liked the rabbit that once caught gave you time back.

As someone else already suggested, an input buffer system would be great.
My move inputs kept not being registered cause I pressed a key during the movement of the frog.

Also maybe interpolate the movement of the frog over time when he moves a tile so its not just an instant jump to the next tile.

I think that once the frog movement feels a bit nicer the game will already be drastically improved

Developer

Thank you! 

We are probably gonna change the movement with the tips all of you said. So yeah..

Submitted

I enjoyed it! The level design was good, each level felt more like a maze than the last. I like the concept of finding the rabbits to get more time, that's a great use of the limitation. 

Also - lovely art. The little frog prince (or perhaps frog king?) is extremely cute.

Developer

Thank you! We're glad you liked it.

Deleted post
Developer

Thank you! Glad you enjoyed it. Maybe you can catch a rabbit the next time you play it :)

Submitted(+1)

Nice visuals, I felt the movement was slow maybe adding in a buffer system so if the player already pressed a direction it will move so it does feel so tough to move. But over all a good game.

Developer

Thank you for your feedback.