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A jam submission

SuperWebGuyView game page

Game Made for MiniJam 123
Submitted by TitleTrack — 21 minutes, 56 seconds before the deadline
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SuperWebGuy's itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Limitation#443.5003.500
Enjoyment#623.1003.100
Overall#992.8252.825
Concept#1162.6002.600
Presentation#1482.1002.100

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
1

Software used
Unity

Use of the limitation
I made it so the player needs to jump off of cobwebs and enemies

Cookies eaten
OVER 9000

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Comments

Submitted

Such a cute game! I love the animation on the character and concept. Feel free to check out my game as well!

Submitted

I liked it, very nice level design, and it is fun to play. Can you play my game and tell me how it is?

Submitted

Fun little game. Just the right difficulty to smoothly go through all levels. Also as others already mentioned, holding W when sinking instead of smashing it would be nice.

Submitted

A very wonderful game, I spent a good time playing it

Developer

thanks

Submitted

Thats a decent game! Sometimes my inputs didnt register tho, and slipping of of the webs happens a little too often imo.

Developer

thanks i'll work on improving input registration in future games

Submitted (1 edit)

wow I ended up enjoying this way more than I expected, i would definitely play a longer version of this. i felt like my wrist was going to snap off slamming the W key when climbing the web on the last level, i’d love to be able to hold W and continually jump. really fun and great level design.

Developer

thanks for the feedback

Submitted

I had fun playing your little platformer. The jump and run mechanics felt nice, though I wish the birds would spawn a little faster, so I didn´t have to awkwardly wait in a net for a while, even thoguh that does add to the difficulty. Nice game!

Developer(+1)

thanks. Yeah I suppose the birds do that a little while to spawn, I should have tested some different spawn times.