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Until Die's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Concept | #4 | 4.105 | 4.105 |
| Presentation | #5 | 4.368 | 4.368 |
| Overall | #6 | 3.947 | 3.947 |
| Enjoyment | #12 | 3.842 | 3.842 |
| Use of the Limitation | #49 | 3.474 | 3.474 |
Ranked from 38 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Designer & Artist LePetitP (kfcall#9482) Programmer Blackener (Blackened Object#9314)
Software used
Unity
Use of the limitation
Our game wasn't designed with the ground in the first place. The gameplay area is on the WEB. So we're sure that there is no ground. LOL
Cookies eaten
We're not in Cookies' team. Sorry :(
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Comments
Great use of color palette & interesting mechanics. SFX also helped the experience quite a bit. Great job!
I really like the use of colors here, the complementary colors of purple and green. You had me thinking hard about how I should be moving on the web lol, getting to 3 spiders made it challenging haha.
Simple, beautiful, effective! It's funny how you can get thrilled when 2 spiders are really really close yo you ;D
In addition, a turn countdown on the advantages could be great !
Art looks fantastic, and the game is addictive, super fun and well made! Cheers!
Great presentation! Gameplay was chess-like and addicting. Got me anxious!
Very cute and addictive little game! I always get hooked on how-long-can-you-last-kind-of-gameplay.
Graphics and sounds are supernice too! Great work <3
very nice and unique game concept, I loved playing it. Can you pls play my game and tell me how it is?
Of course! I will try your game for sure!