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String Theory's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Concept | #3 | 4.115 | 4.115 |
| Overall | #7 | 3.933 | 3.933 |
| Use of the Limitation | #7 | 4.064 | 4.064 |
| Enjoyment | #21 | 3.641 | 3.641 |
| Presentation | #25 | 3.910 | 3.910 |
Ranked from 78 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Me :)
Software used
unity, photoshop, cubase 10.5,
Use of the limitation
use strings to create the ground.
Cookies eaten
several gingerbread cookies left over from Christmas (after playing this game go play The great tiny pirates ;D )
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Comments
Really cool idea and done really well! Was really fun to play and satisfying to just watch the ball bounce around
Thanks! :)
WE DID IT BOIISS
Reminds me of Crayon Physics Deluxe a lot where you can brute force every level if you want to, I like open endedness of the puzzles. You should fix string removal though so that you can do it every click and not seemingly random.
I've been told many times but I'm not going to fix it, String theory just isn't the sort of game I want to keep working on, I hate puzzles games and I have no puzzle games on my game making bucket list. Its just that puzzles games fit so well with this jam. I'll try to move away from puzzles games because they are so easy, that's a reason why I hate them, and I can't really add the features I enjoy most in unity. I'll try to focus more on QOL next jam.
Thanks for playing :)
very nice game with really unique concept, I liked it
thanks! :)
Great job! Game had solid mechanics, puzzles and UI elements. Great effort. Only gripe I had was removing pins / string could be tedious because of the size of it.
yea, getting rid of the strings was quite cumbersome,
Thanks for playing :)
Damn it's a very enjoyable game
why thank you :)
The game is very nice, the idea of building bridges is very nice, the only thing is that the volume of the music would make it a little lower, but in general it is a great game
I thought I got everything level, hmmm..
Thanks for playing :)
This game has literally no ground, only webs. I found this game really fun to play and really like the concept of use web and player physics to clear level.
I'm just obsessed with physics :)
There is a good idea behind this game
thx
Overall I liked the concept. Pretty original and fits the limitation in a creative manner. Spent 40 minutes playing it, actually.
I think my own(minor)thing I wish could be changed/tweaked would be the pins. I wish the ball would ignore collision with them for a smoother roll.
Spent way more time on it than I thought I would!
Actually, u don't collide with the pins, likely the second string u put down is slightly higher, should be slightly lower.
Damn, 40 minutes?! Thats more time than anyone else, did u manage to finish it?
Thanks a bunch :D
I think this was a really cool concept and a really creative way of approaching the no ground limitation.
I did end up getting stuck because I didn't know how to remove strings I had placed and had blocked my own path. I also think the camera pan speed needed to be turned down a little because I accidentally send my camera flying trying to figure out the controls at first and was confused lol. I think the concept is great and with a few tweaks is a super fun puzzle game that I'd like to play again!Edit: You have to right click the middle of the string to remove it!! lol
right click bro, it says it on the first level, unless... u didn't it read it did u? >:(
Haha my bad!!! I was trying that and was wondering why it didn't work - I was right clicking the ends of the string and not the center!
I enjoy a good physics puzzle game! There are some complex frameworks here for a game jam and that's impressive. There are obvious annoyances with the controls that others have already gone over. With some polish and optimization, there's a solid idea here.
Thanks!
really enjoyed this one, i love physics sim puzzlers like this and hunting for elegant solutions. so many puzzles here too! i wish there were a way to seamlessly connect strings together, especially for the red accelerating string. the music was also quite repetitive, 8 bars is a little too short of a loop for a game with this much content. overall though this was certainly fun and an interesting idea well-executed. great job.
Thanks! I was working on the music until I saw how much time I had remaining so I rushed it and did a shoddy job, and having away to snap strings is a new idea I've heard and I believe that would have been the best option for the red string's problems. Thanks for the suggestion and thanks for playing :)
Very fun and well polished, I wonder if there was a button to reset the level that I couldn't find because I accidentaly softlocked myself twice and didn't want to start from scratch again.
Ah, when u hit the flag before the checkpoint, forgot to put a condition on the disappearing part, sorry for making ur experience so garbage... thanks for playing anyway :)
The levels were still fun, it was not garbage at all!
:)
Nice game! I'd probably play this on my phone on the train if it was available on mobile. The UX isn't optimal but the fun of the game and the Dude Perfect factor makes up for it.
I think the placement of the string could be improved by setting the endpoint when the user clicks down the mouse button and showing a "ghost" of the resulting string when the mouse button is held down. Then when the mouse button is released the ghost line is created. (idk if that made sense, but the main point is that it could be more intuitive)
Overall, though, very fun game! Best one so far! Also, props for not making a spider-based game :)
The string placement really could be better, and it could have been so simple as well... but I spent too much time on art, and redundant features. And I'm aware of the ui problems, I forgot to set it up will all platforms in mine, my last minute changes to make it work didn't work the best ;-;
Thanks for playing and your feedback! :D
Good game! I'm impressed by all the work that you have done in only 72 hours!
I spent more time improving my art and music skills rather than actually playing the game I believe :)
The only new mechanic I tried out in this game was the strings themselves. Thank you! :D
This game is great - easy to learn and lots of fun to play! This game is great - easy to learn and lots of fun to play!
Thanks! :)
Really good game! I wanted to keep playing, unfortunately I collected a flag before a checkpoint and softlocked myself! Regardless, well done!
My friend did that lmao, although I couldn't bother, it was a good two hours after the ending.
Thanks for playing :)
Liked the concept and the art just catches the Kurzgesagt style perfectly, though would like a reset level button since it got frustrating having to delete strings one by one.
overall nice game
It was planned, Spent too much time on the wrong things, Pc crashed once, no time, you get the jist.
Thanks for playing :D
Maybe It's my laptop, but the game is zoomed in so that I can barely click the GUI. Otherwise, It very clean and catches the Kurzgesagt artstyle perfectly. Keep up the good work.
yeaaa, sorry about that, I did say in descripting, other aspect ratios may not work. I was spending so much time on gameplay and polish that I completely forgot about getting the game to actually work on all platforms.
Thanks a lot! :)