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Bloody time's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #12 | 3.818 | 3.818 |
Overall | #21 | 3.591 | 3.591 |
Presentation | #24 | 3.818 | 3.818 |
Concept | #32 | 3.636 | 3.636 |
Use of the Limitation | #42 | 3.091 | 3.091 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
programmer:Me (DrWine#7996) Sounds:https://key878.itch.io/ (VA.key#3261) Pixel Arts: https://crimsonline.itch.io/ (Iz.L.P.chanel#5783)
Software used
Gdevelop
Use of the limitation
I made 2 types of blood, one from zombies that is poisoned and from humans that is healthy.
Cookies eaten
35 is a very small one. almost 1 kg with tea.
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Comments
Good work on the game!
A few things that we notice could be improved, we don't really understand the hammer, is it just to knock the enemies out of the way?
Also, does the weapon has a cooldown? Besides the crossbow or regular bow, the weapon sometimes disappears and appears again randomly.
Sadly, we didn't get the green blood, so we didn't test the limitation.
Zombie sawn randomly...
Lovely art style, as a pixel art fan.
Great mechanics.
I liked the game, but I feel like the concept was kind of missed... Like you have blood when you kill some enemies and you have green goo... The Green Goo hurts you, not the Actual blood.
The Weapon picking mechanic is neat! But I feel like asides from the ranged weapons, all the others were underwhelming.
You get half a cookie!
Quite the experience, fun game but the concept doesnt do much for the theme.
Graphics are quite cool but why is there a policeman with medival people lmfao
I didn't have much time to make wawe system
every 5 wawes = people after some years.
Very fun game, hard to make any damage, it makes game hardcore. Love it =)
Pretty fun. The bow didn't seem to do a lot of damage though.
With score, waves or level would be really entertaining
Done!