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Tarbal's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #37 | 3.300 | 4.667 |
Concept | #48 | 3.064 | 4.333 |
Overall | #55 | 2.770 | 3.917 |
Enjoyment | #63 | 2.357 | 3.333 |
Use of the Limitation | #67 | 2.357 | 3.333 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Credits: Lead developer - Swifcape Voice Actors: ( Markus Andersson) (Nina) (Swifcape) (Swifcapes little bro :) )
Software used
Godot, Ableton live 11. Aseprite and Audacity
Use of the limitation
You have to record a message that will help the tarbalists kill the last enforcer (The final boss). You only have 30 seconds to record from a radio of channels, and if you fail, you get sent back in time to try again. As such there are several different endings, but only 1 helps the tarbalists survive.
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Comments
(I am now in a rush to test as many games as possible to help, so please do not mind the cursory reviewing style.)
many parameters to tweak including colour: reminds me of… the "Alchemy" subgame from "The Time Warp of Dr. Brain"! XD
This is pretty much "Amazing UI: The Game"! Are you Lucas Pope or from his family, by any chance? XD
Managed to get approximately of this works; although I don’t get why the "mute" button seems not to always work…
In fact, I realize I do NOT know what putting the "lines" with the "+" does.
I just don’t get if the four channel buttons are in fact enough to hear everything or not, or some manual tweaking (thanks to some spoken information?) needs to be done…
managed to understand most of what is said, but fast unsubtitled distorted English may be a hindrance for non-native English speakers (and others!)
I realize the title may be a pun on "tarball" X)
quitting without having solved… ._.
Takeaway: The concept is super original (as far as I know). The loop influence comes from the fact that synchronicity/time plays a role in what is said on the radio at any given moment, which is clever. The way the radio operates is partially puzzling (especially at the start), but… this is voluntary. It was interesting, although I would need to try again and in no haste to concentrate. (I got several outcomes — 5, I think —, but not the good one!) A lot of voice over work, too, and good job on the part of the sound engineer. ;)
Def breaking into this more later, but for now: A very stylish interface. Could not agree more, when it comes to matters of style, a mutant snake is the way to kill your enemies!
Fun little goose chase. Took me quite a bit of time to finish.
Glad you enjoyed!