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A jam submission

DOTS (Jam-Version)View game page

Avoid your past moves to reach the goal
Submitted by Shady Owl (@Shady_0wl) — 45 minutes, 53 seconds before the deadline
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DOTS (Jam-Version)'s itch.io page

Results

CriteriaRankScore*Raw Score
Concept#174.1544.154
Overall#313.9043.904
Enjoyment#353.9233.923
Use of the Limitation#543.7693.769
Presentation#773.7693.769

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Ethan Brandt (Me)

Software used
Unity

Use of the limitation
You play as multiple versions of the same player and when two move to the same tile you die

Cookies eaten
None but I did have some really good banana bread

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Comments

Submitted

A really good and polished game, with a strong, if simple, core mechanic. I had a lot of fun with this, though, as many people have noted below, having infinite moves made it easy to sort of cheat my way into a win. One of the levels (somewhere in the middle?) was particularly good because it was harder to do that strategy.

Other than that, I don't really have anything else to say, except that you did a fantastic job!

Submitted

I really like your idea about the limitation keep it up :)

Submitted

Really nice, i like it. Maybe a max amount of movement would fit well cause sometimes is just easy to move back and foward until all the dots entered them color. But really fun, I really like. And very clever

Submitted

Nice job, this game feels really polished! I like the minimalist artstyle. The sound effects work well with it too.

I wish the game was a little harder! My go-to strategy was to move back and forth in a save spot with each dot to let the others reach their goal. Maybe you could keep dots from doubling back on their own paths, add a score system that decreases with each turn, or design levels in such a way that there aren't many safe spots.

Submitted

Minimal style game but solid execution. I really like the turn base mechanics that are giving players time to think. Make it feel like a truly puzzling game.

In addition, a turn limit would be nice in this situation, I think.

Submitted

Hey, I played your game on the stream

  

I won)

Please give my game a try if you have some time!

Submitted

Good movement game with simplistic visuals. 

Some of the best levels were the ones where you would just miss another orb, like the one where they all cycle in a circle in the center of the level. And then seeing the replay of all movements is pretty nice, cool to see how all of your orbs just miss each other.

This game very much needs some sort of movement limit though, either a max moves overall, or a max move per color. Since you can beat any puzzle by just going back and forth a bunch of times with each color, and then essentially moving them all 1 by 1. Which removes all of the puzzle elements to it.

Has pretty nice sounds, even though they were simple, they were nice to listen to. Especially just hitting against a wall repeatedly.

Good work!

Submitted

loved the level design and the replay of the moves when you finish a level! awesome work!

Submitted

Very good

Submitted

nice puzzles! really enjoyed this one, and liked that when you complete the level, it shows a replay of it. It'd be cool to have some UI to show how many moves you've done, or maybe even add a limitation on how many moves you have!

Submitted

I always really enjoy games like this! Having to plan ahead four different moves made my head hurt lol, but it was definitely my kind of game. Ngl, my favorite thing to do was to bang the ball on the wall tho. Something was just so satisfying about it :)

Developer

I'm really glad you enjoyed the game!