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Human Test Subject's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #170 | 3.031 | 3.500 |
Use of the Limitation | #199 | 2.598 | 3.000 |
Concept | #219 | 2.887 | 3.333 |
Overall | #223 | 2.670 | 3.083 |
Enjoyment | #273 | 2.165 | 2.500 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1 Person - IngeniousPhoenix
Software used
Godot
Use of the limitation
A failed cloning test results in a murderous player
Cookies eaten
0 though, I ate 2 pounds of caramel (Not Joking)
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Comments
I liked a lot the concept of the game, and the sounds are really well put on the game, but i was totally lost and dont know where to do. But i was a little tense when playing it. Nice work!
Thanks for the feedback!
I'll start by saying that the sound design is really good for the mood you're trying to evoke. It did a lot of the legwork of setting up a tense environment.
However, I think the incredibly slow walking speed and large map downplayed the tension a bit; for me at least, tension devolved into tedium. Tension is generally hard to hold, and ambling around a massive building made the tension slowly fade away, because nothing really changed. There were a couple of (very cool) strange things flashing momentarily on the screen, which did serve to add a bit of tension, but there would inevitably be long stretches where I'm backtracking because I got lost or where there just weren't any events triggering. I think the lack of variety in the building also didn't help this, as it facilitated getting lost.
I liked the flashlight having a forward arc, as it made me often question whether something was sneaking up on me (though sadly that didn't seem to happen).
Overall, a strong start that, for me, didn't manage to carry through to the end. You did manage to make a 2D game that made me feel tense for a while though, and 2D horror is very difficult to pull off, I think, so well done on managing that.
Thank you for the review.
I agree that the walking is a little slow, and going forward I'll make sure I don't make this mistake and the others you mentioned. Again thanks for the review!
I wish that you move a little quicker in this game.
Thanks for playing.
I tried to keep the movement speed a little low, but now I realized it might have been too low.