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On top of corpses's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #13 | 3.731 | 3.731 |
Enjoyment | #18 | 3.769 | 3.769 |
Overall | #19 | 3.827 | 3.827 |
Concept | #26 | 3.846 | 3.846 |
Presentation | #32 | 3.962 | 3.962 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Ojornag
Software used
Unity
Use of the limitation
In the game you have to die in order to complete the levels, thus failure (death) is inevitable.
Cookies eaten
Too many to count
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Comments
A great idea executed well! The game controls well, the art is pleasant and I liked the character animations. The levels are well thought out. The game feels very polished (screen transitions, settings etc.). Excellent game!
An amazingly fun game! I have no feedback other than maybe making the player sprite bigger so it's easier to jump on the corpses. Very nice job! :D
now THIS is a good game!
The graphics are VERY cute and nice to look at, the concept of dying to win is REALLY creative. Good luck!
Oh my, this is incredible. The subtle difficulty of the bodies decaying on every attempt is so perfect. The character controller is tight and rewarding. Not only can the player block themselves from hazards by dying to them, but they also can become very familiar with and master the level through repeated attempts. This game gives me major Celeste vibes, which I believe is a very high complement for platformers. Well done - this game needs to be sold!
Fun and polished game!
Very good use of limitation! It's smart. Visual style and music are also nice and peaceful.
Had one bag, after collecting all the orbs in the "room", the door is still not open. "Fortunately", due to a fall from a large height, the character was pushed to the bottom of the level.
Beautiful game! Also very very fun! Good job!
Perfect use of the limitation . I really enjoyed the complexity of the levels it was challenging and fun. Great job!
I love the art and mechanics of the statues, it's challenging that they disappear, sometimes a little tired having to repeat it again but I loved the game, very good job! Congratulations
Great execution, nice audio, not the most innovative concept but I like that the statues melt over time, that way I can't infinity stack them.
I think the door can be more obvious, it sits just outside the screen, I can't really see clearly if it's opened or closed.
I enjoyed the game, the pacing is good and it's not too hard :D
Really cool game, good use of the limitation and theme. Great work!
Cool game! I loved all the little touches of polish like the parallax background and how the screen scroll snapped to the individual levels. The difficulty curve felt a little off - the screen in the final screenshot (four wall spikes and a green lake all with a dark background) seemed to me to be by far the hardest in the game, and everything afterwards seemed easy by comparison. but overall a very nice, well rounded, polished experience. Good job!
I love the concept of this! For a player like me though, the corpses disappear too fast...