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Jump Jump Attack Society's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #78 | 2.828 | 3.000 |
Presentation | #86 | 2.828 | 3.000 |
Concept | #99 | 2.593 | 2.750 |
Overall | #101 | 2.504 | 2.656 |
Use of the Limitation | #136 | 1.768 | 1.875 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Hirojinho/FerrazFerrara
Software used
Unity
Use of the limitation
We tried to do a platform gam in which you can solve it in any order you want. Every level has some power ups and the wholw challenge changes depending on which buff you took first
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Comments
i very much enjoyed the art and some of the mechanics. idk if this was intentional but my favorite part was just going off 'ramps' of platforms, kinda reminds me of that game fancy pants
Nice music! This is also the first time I've seen non-square platforms employed in this jam, I believe. Those were interesting and fun to play around with. Good job!
^v^ McStebb
The main character is super cute! reminds me of the aseprite logo. The pixel art overall is very good and the concept of getting multiple powerups in different order is very cool! My only issues are the keybord controls and the diffuculty, :P
The concept of getting powerups in different order and completing the levels in different ways is interesting. Some feedback: I think some of the platforms are too far apart in some levels (this is ok after you get the powerup, but I struggled a bit at the beginning of one of the levels). Other than that, I like the design and you both did a great job for not having that much experience in Unity. Keep it up!
There's 2 third levels, but overall the game is cute
Really cool idea! I like the art of the game. The limitation for the jam could be better :) keep up the good work
Really enjoyed your game! I think for not much experience with Unity you have achieved alot in the time, the art style is really nice and the music fits well with the game. For randomness in future you could also have added something like random tokens or something throughout the levels to give it a difference each time but I like that you can complete them in any order too! Well done! :)