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A jam submission

Curse EscapeView game page

Hesitation is defeat
Submitted by Hardwin Bui (@JinnoHB) — 6 hours, 27 minutes before the deadline
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Curse Escape's itch.io page

Results

CriteriaRankScore*Raw Score
interpretation of the Limitation#433.6843.684
Overall#463.5533.553
Concept#533.6323.632
Presentation#543.6323.632
Enjoyment#623.2633.263

Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Hardwin Bui

Software used
Unity3D

Use of the limitation
When players attack an enemy, the enemies go spiraling out of control. This is intended to create chaos as the game space becomes less predictable and more dangerous to be in.

Cookies eaten
3

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Comments

Submitted(+1)

the enemies flying in the air after get hit is really chaotic indeed.. I like the art style very much.. good luck

Submitted(+1)

This is a pretty interesting concept, and mostly well polished too. The fact that the spheres that appear when you attack and deflect don't match the pixel size of the rest of the game is the only real complaint I can think of.

Submitted(+1)

I think the gameplay was manageable and not too chaotic until the 5th stage. That was rough. I eventually did it though! Great game in general let alone in 72 hours. Great job

Submitted (1 edit) (+1)

This game is beautifully polished, and I played it for longer than I intended to. Can't say the music is my style, but the game has style in spades. Really well thought out, and the one shot kills put me in mind of the recent Griffin Plays Guy Fieri Link to the Past streams that have been popular on youtube. Bravo, good show!

Submitted(+1)

Creative game! A bit frustrating at times, but I enjoyed it :D

Submitted(+1)

I did not expect to see the enemies flying around.  I like the game.

Submitted(+1)

I like your game a lot, 10/10

Submitted(+1)

Interesting and a challenging game, it was hard to clear but fun to reach until the end it. The Deflect mechanic was a little difficult to understand how to use it correctly though.

Submitted(+1)

Interesting idea and game! I found a bit strange to see those skeletons spiraling like that but eh who am I to judge the chaos? :3

My only struggle is that sometimes some skeletons can get stuck and you're forced to start the level over. I don't know if it's untended?

Good job :)

Developer

Thanks! The skeletons being stuck isn’t intended but I couldn’t figure out how to fix that bug before the jam was over unfortunately

Submitted(+1)

Had a lot of fun taking the flying skeletons in my head. Nice concept, it has really good potential !

Submitted(+1)

I like the concept, but sometimes the random bouncing of the enemies makes me feel a little too helpless. Maybe giving the rotations some kind of more predictable pattern, but still chaotic looking, or giving the player more tools to protect themselves. Overall though, nice entry! 

Submitted(+1)

Super fun and reactive gameplay, I could totally see boss battles with colors changing and whatnot

(+1)

amazing game, I love the idea. I had lots of fun to play!

Submitted(+1)

Very chaotic indeed!

The spinnig red one in the 4th level was a evil trap, but i managed to kill him after some trys.

I can see this game becoming a comercial product and, if i was you, i would take inspiration in the great art you choose, make my own sprites and put it on a store! The controls are very well polished.

Great job!

Please, if you have the time, try my game too!