Cool concept Simple but very addicting game I never won :( I think we need to add sound and it will be great
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Galactic Conquest's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #28 | 3.111 | 3.111 |
Enjoyment | #42 | 2.444 | 2.444 |
Use of theme | #42 | 3.111 | 3.111 |
Overall | #46 | 2.611 | 2.611 |
Presentation | #47 | 2.556 | 2.556 |
Use of prerequisite | #49 | 2.333 | 2.333 |
Controls | #51 | 2.111 | 2.111 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Honestly a really REALLY cool concept. I'd love to know how much resources each of the upgrades cost, and how many each planet generates. With that, and if the game was like 30% slower in all aspects, I think it would be super strategic and fun. I really love the simplicity of the mechanics, but which lead to some surprisingly awesome strategies. Would LOVE to see this developed further!
By the way I think there's a bug where sometimes you spawn without a home planet, but it doesn't end the game so you can keep selecting planets but not send any troops. I'm guessing that's why some people are getting "no feedback".
Too intelligent for my brain for now. I might come back later. It feels like an upgraded board or card game, some specific good idea that might give lots of joy. Once you learn it.
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