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A jam submission

FireQuestView game page

Submitted by Atanii (@AtaniiArt) — 4 hours, 26 minutes before the deadline
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FireQuest's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#13.1673.167
Concept#33.2503.250
Overall#43.0003.000
Presentation#43.3333.333
Use of prerequisite#103.0833.083
Use of theme#182.8332.833
Controls#202.3332.333

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Judge feedback

Judge feedback is anonymous.

  • I had a lot of fun playing through the levels, as well as using interesting tactics to pass the levels. The throwing strength currently only accelerates, so you can add a "ping pong" effect so that the throwing strength accelerates, and when it gets to its max it starts going down. And then this cycle repeats. Otherwise, great job!

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Comments

Submitted(+1)

That was really fun to play! The physics is kinda unpredictable and it makes the game better in a way. Great submission!!

Developer(+1)

Thanks! :)

Submitted(+1)

Interesting game, I really like the level design and art! It's a bit hard to know where the fireball is going to land while charging, but overall, it's a fun experience.

Developer (1 edit) (+1)

Thanks!

I've added an indicator - mostly accurate - and a new level.

I had only around a day for developing during the submission period so I feel like the game could use more content.

Submitted(+1)

Fun Gameplay loop and looks nice, beating all the levels was fun. Only nit-pick I could think of is maybe an indicator for what angle your going at but overall great job.

Developer

Thanks! :)

I've made an update with indicator - not always 100% accurate tho - and a new level.

Submitted(+1)

Well done. Really nice loop, and left me wanting more.

Sound, atmosphere & art was fitting too. I wanted to know the story of the flame and why it was getting from A to B.

Sometimes the flame would get stuck on the side of a firepit and keep bouncing.

Developer

Thanks!

I've just added a trajectory indicator for easier aiming (not always 100% accurate...might need to adjust some things later) and a new level. A

I might introduce some story or fragment later, maybe in the description :D Tho I think leaving it up to the player has some charm too.

Submitted(+1)

A very promising game with great level design

I really like this gameplay

It's difficult to control just by looking at the progress bar. It would be even better if there could be a parabola

If possible, could you please take a look at my game

Developer

Thanks! I'm glad you like it :)

Didn't have much time to work on the game at the weekend. Some indicator of the fireball's direction would be definetely usefull!