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Minetroid's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Metroidvania | #20 | 2.598 | 3.000 |
Visuals | #22 | 2.887 | 3.333 |
Audio | #23 | 2.309 | 2.667 |
Execution | #24 | 2.309 | 2.667 |
Overall | #26 | 2.367 | 2.733 |
Enjoyment | #32 | 1.732 | 2.000 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team/Developer
myself
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Comments
this game has the jankiest jump i have ever experienced in any game
i could understand going for a castlevania/la mulana styled fixed arc becuase at the very least those let you have a bit of control on your arc,
i'm kinda giving you the benefit of the doubt if this was intentional or not because it's really weird that you have to release directional input before jumping and pressing it midair to have a smidge of control
It's strange to hear that cause jump works fine here i.e I could jump freely while shooting without releasing direction button before or after jump.