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Badger's Metroidvania's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Metroidvania | #75 | 1.512 | 1.714 |
| Execution | #79 | 1.512 | 1.714 |
| Sensory | #82 | 1.512 | 1.714 |
| Enjoyment | #84 | 1.260 | 1.429 |
| Overall | #85 | 1.449 | 1.643 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Engine
Godot, GDScript and spagetti.
Team/Developer
Badger
External assets
https://elthen.itch.io/2d-pixel-art-cat-sprites - My player sprite is based off of it.
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Comments
You've got a solid base for a game here!
The main issue I see with what you have is that you need to somehow normalize diagonal movement, unless you want the player able to move faster when moving diagonally than straight horizontal or vertical.
Also, I seemed to notice that you can pounce while moving any direction except for up. This seems like a bug, but maybe it is on purpose?
All in all, it would be really interesting to see what you come up with for this one given more time.
I love that your honest and direct, it made me want to see how bad it was. Its pretty bad, but that is good I suppose 3/5 for effort!
"It's absolutely bad, i procrastinated too much" is not the best advertising for your game.
I checked out the desktop build. And I think you have a foundation on which you can build a nice game.