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A jam submission

Dungeon's DuskView game page

Explore what remains of these castle grounds at your own peril
Submitted by Xendro (@XendroGameDev) — 2 minutes, 13 seconds before the deadline
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Dungeon's Dusk's itch.io page

Results

CriteriaRankScore*Raw Score
Sensory#303.3003.300
Metroidvania#363.0003.000
Overall#362.9502.950
Enjoyment#382.9002.900
Execution#452.6002.600

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Engine
Unity

Team/Developer
Xendro

External assets
Music (Feel the Wind, by Dark Fantasy Studio; Epic Dungeons, song 2, by Phat Phrog Studios; Doomed, song 1, by Phat Phrog Studios), and a few sound effects from Freesound

Prizes eligibility
PlusMusic?

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Comments

Submitted (1 edit) (+1)

Pretty cool!

The jump felt interesting.  Hard to say how exactly, but it did feel like I wan an anime character taking a big bound.

Good music choice.  Very energetic.

I couldn't figure out how to progress after getting the Dash though.

I'll post my recording when I upload it.
EDIT:  Said Recording: Dungeon's Dusk by Xendro

Submitted(+1)

I like the mood of the clock room! 

here's a recording of my attempt at timestamp 54:32

Developer

Thanks for the footage!  I need to track down that frozen animation bug that seems to happen regularly for some players but rarely for others.

Submitted(+1)

It's impressive how seamlessly this runs on WebGL! Kudos on the stellar performance optimization. I had a blast with this 3D platformer, and the music was the cherry on top. Fantastic work!

Submitted(+1)

Had a great time in this one jumping from cog to cog. I love the sense of scale with the environment along with the platforming section in the cogs. Great stuff!

Developer

Thanks, glad you enjoyed it!

Submitted(+1)

I loved the character's personalities. Both of them...

Submitted(+1)

Very nice design, combat feels good.

Submitted(+1)

Love the character design <3. A sensitivity bar is needed

Developer (1 edit) (+1)

Thanks!  There actually are sensitivity settings in the menu (Tab, O, M, or gamepad start) -- I should quickly add an indicator in-game though!