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A jam submission

Death by DeathView game page

Submitted by Kaeselord — 1 day, 19 hours before the deadline
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Death by Death's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#44.0004.000
Metroidvania#44.1944.194
Overall#83.9383.938
Design#93.7223.722
Presentation#223.8333.833

Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Engine
Godot Engine(3.5)

Team/Developer
Käselord

External assets
Wolfgang Amadeus Mozart: Mass Kyrie, 1. Kyrie, 2nd Kyrie Eleison, Introitus, Lacrimosa, Dies Irae, Domine Jesu, Antonio Vivaldi: La Follia, Ludwig van Beethoven : 7th Symphony, Verdi : Dies Irae, Johannes Brahms : Hungarian Dance, Erik Satie: Gnosienne 1 & 3

Prizes eligibility
Just the base prizes

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Comments

Viewing comments 4 to 1 of 24 · Previous page · First page
Submitted(+1)

This is a straight up awesome game. The only thing which was a bit awkward was the movement in the platforming parts of the game which felt a bit floaty. Respect for making the game as a solo dev.

Developer

Ah thank you. I've gotten a lot of comments about the controls, will defiitely take that into account in my next game haha!

Submitted(+1)

This actually feels like a metroidvania, the music choice goes with the artstyle(surprisingly well) and just spice up the combat with some more attack option and upgrades; Maybe make the player move faster and feel more responsive; Also, remove the pufferfish it just didn't feel as enjoyable to fight compared to the other but, this could just be personal preference.

Submitted(+1)

The first thing that impressed me was the awesome music selection. Really gets the blood pumping. 

The enemies also have really original designs--and there are so many of them, especially the bosses! Wow.

The controls are generally smooth, and the combat is intuitive. 

However, the incredibly high/fast double jump comes with a certain feeling of loss of control. It's a tricky tradeoff.

Since the area is rather large (as is to be expected for a Metroidvania game), a map would have been helpful.

Also, for some reason the fonts would not display properly for me, regardless of whether I was in fullscreen mode or not. See below for screenshot:


Developer (1 edit) (+1)

Darn it, no idea why that text thing is happening, it really shouldn't, you were playing in browser I assume?

Edit: It' because I'm using viewport rendering, it's too late to change it now, and not too big of an issue, so I hope it didn't bother you too much. Anywho, thanks so much for playing it!

Submitted(+1)

Yes, playing in browser.

It was my pleasure!

Submitted(+1)

Comfy! Feels really good.

Viewing comments 4 to 1 of 24 · Previous page · First page