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Death by Death's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #4 | 4.000 | 4.000 |
| Metroidvania | #4 | 4.194 | 4.194 |
| Overall | #8 | 3.938 | 3.938 |
| Design | #9 | 3.722 | 3.722 |
| Presentation | #22 | 3.833 | 3.833 |
Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Engine
Godot Engine(3.5)
Team/Developer
Käselord
External assets
Wolfgang Amadeus Mozart: Mass Kyrie, 1. Kyrie, 2nd Kyrie Eleison, Introitus, Lacrimosa, Dies Irae, Domine Jesu, Antonio Vivaldi: La Follia, Ludwig van Beethoven : 7th Symphony, Verdi : Dies Irae, Johannes Brahms : Hungarian Dance, Erik Satie: Gnosienne 1 & 3
Prizes eligibility
Just the base prizes
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Comments
This is a straight up awesome game. The only thing which was a bit awkward was the movement in the platforming parts of the game which felt a bit floaty. Respect for making the game as a solo dev.
Ah thank you. I've gotten a lot of comments about the controls, will defiitely take that into account in my next game haha!
This actually feels like a metroidvania, the music choice goes with the artstyle(surprisingly well) and just spice up the combat with some more attack option and upgrades; Maybe make the player move faster and feel more responsive; Also, remove the pufferfish it just didn't feel as enjoyable to fight compared to the other but, this could just be personal preference.
The first thing that impressed me was the awesome music selection. Really gets the blood pumping.
The enemies also have really original designs--and there are so many of them, especially the bosses! Wow.
The controls are generally smooth, and the combat is intuitive.
However, the incredibly high/fast double jump comes with a certain feeling of loss of control. It's a tricky tradeoff.
Since the area is rather large (as is to be expected for a Metroidvania game), a map would have been helpful.
Also, for some reason the fonts would not display properly for me, regardless of whether I was in fullscreen mode or not. See below for screenshot:
Darn it, no idea why that text thing is happening, it really shouldn't, you were playing in browser I assume?
Edit: It' because I'm using viewport rendering, it's too late to change it now, and not too big of an issue, so I hope it didn't bother you too much. Anywho, thanks so much for playing it!
Yes, playing in browser.
It was my pleasure!
Comfy! Feels really good.