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Death by Death's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Enjoyment | #4 | 4.000 | 4.000 |
| Metroidvania | #4 | 4.194 | 4.194 |
| Overall | #8 | 3.938 | 3.938 |
| Design | #9 | 3.722 | 3.722 |
| Presentation | #22 | 3.833 | 3.833 |
Ranked from 36 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Engine
Godot Engine(3.5)
Team/Developer
Käselord
External assets
Wolfgang Amadeus Mozart: Mass Kyrie, 1. Kyrie, 2nd Kyrie Eleison, Introitus, Lacrimosa, Dies Irae, Domine Jesu, Antonio Vivaldi: La Follia, Ludwig van Beethoven : 7th Symphony, Verdi : Dies Irae, Johannes Brahms : Hungarian Dance, Erik Satie: Gnosienne 1 & 3
Prizes eligibility
Just the base prizes
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Comments
The choice of music sets a greate ambiente, and the music transitions in during boss fights are great!
Movement felt a bit strange and bouncy at first, but I very quickly started to like the goofy movment 😁
It seemed a bit empty in some places, this was great for the atmoshpere sometimes (e.g. the worm cave) but some other places could be filled a bit more (with background elements or enemies).
Speaking of the worm cave, wtf is up with the worms 😂 the first one almost didn't let me go and I was running around the cave in fear another one could appear... an impressive amount of fear... great job on that one! 😁
The camera transitions between rooms were a bit wonky at a few places (it seemed to be triggered a bit late sometime, but this could also be me), but in general the worked pretty good!
All in all great job! Had a lot of fun playing!
Pretty good design and presentation. As you probably know from my stream I had a couple of gripes regarding how easy it is to get combo'ed by certain enemies, but it wasn't too hard nonetheless after a few goes at the main boss and actually going and beating all the intended bosses. Besides that, it might be worth funneling the player towards those otherwise skip-able bosses. I don't really have a lot of other hard notes. This is a solid entry and contender for first IMO.
The art is great, and I really enjoyed lurking in the share your progress channel and keeping up with this game. Overall it came out great. Some of my issues are that some bosses are too hard. The bird boss has so much health, and the bird enemies just fly to the top of the screen making it hard to hit them. The enemies following you through rooms was very chaotic but a little annoying as that's usually something that doesn't really happen all too much in games. I also think the vertical room transitions(particularly those where you can't see the floor from the upper room) are a little disorientating and can make platforming difficult. The world was pretty, but I found myself having a bit of trouble navigating as a lot of areas looked the same, so it was difficult to find my place.
Really though that's all in line for a jam game tbh, this game is great, very much enjoyed it and the music. Nice job :D
very good game but the knock back with no invincible frames in the boss fights made it very difficult great choice of music to go with the theme