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A jam submission

The Dust HarvestView game page

Harvest or to be Harvested
Submitted by Nodra — 41 minutes, 11 seconds before the deadline

Play game

The Dust Harvest's itch.io page

Results

CriteriaRankScore*Raw Score
Use of the MetaFab API#62.6152.615
Innovation/Originality#92.3852.385
Overall#122.1692.169
Asset Quality (Graphics/Audio)#132.2312.231
Fun/Replayability/Addictiveness#151.8461.846
Gameplay/Controls/Performance#181.7691.769

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Supplementary Information
Nakama Server Demo/Test to keep keys safe. MetaFab is used for accounts, whales (3 free claims per account), sectors, and boosters. All are tradable items while dust it self is a currency. Selling a whale will move all the dust and booster in it's inventory to the new owner. To big for a jam, but it was funs.

Supplementary Links
https://github.com/vecno-io/metafab-space-whales

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Comments

Submitted (1 edit) (+1)

wow it's cool game, I think it would be better if you make a another version for windows it will be better cause it's lagging a bit when I play it on the web and yeah good work and I will be glad if you check my game and rate it thanks

Developer(+1)

Sadly, I can not play test or build for windows until the end of the month. The extra week we got means I’m no longer home and only have my Linux box on me.

But looking forward to trying it out once I can, and new builds will follow.

Submitted

It's okay let me know when you upload a build for windows after the jam.

Submitted(+1)

Nice entry. Like the mood and the dust collecting principle Well play

Submitted(+1)

This is cool

I'm not sure if it's just me or the web build or something but I have problems with the controls. Sometimes I can't shoot, sometimes I can't jump.. etc. I actually had to refresh the page and skip the tutorial because it wasn't letting me do anything..

It seems cool though with Metafab integration as well

Developer (1 edit)

Thank you for the feedback. It might be, atm I know of one bug that stops you from jumping when near a storage link. (you need to open and close the storage dialog to get around that)

The mechanic is that when you start running low on dust you can no longer shoot and if you then fail to jump out or pick up more dust they will steal/harvest the last of it leaving you stranded and unable to jump out.

I found a few points where a slow or bad server response can cause a soft lock as the controller thinks you have no dust. Fixed those and improved the telegraphing of the out-of-dust state but that will not be up until after the jams voting period.

Submitted(+1)

Nice game

Submitted(+1)

I like this style of grphics, cool concept too! Great job, I would appreciate if you checked out my game too! :)