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A jam submission

Alien Clean Up!View game page

Submitted by Quantum Forge Games — 3 hours, 36 minutes before the deadline
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Alien Clean Up!'s itch.io page

Results

CriteriaRankScore*Raw Score
Audio#692.4602.750
Visuals#802.4602.750
Overall#922.1242.375
Fun Factor#932.0122.250
Originality#972.3482.625

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Is your game a video game or a physical game?
Video Game

Was your game made solo or in a team?
Team

Did you use any third party assets, if yes what assets did you use?
No third party Assets

Did you choose from one (or more) of the optional secondary themes?
Cosmonaut

Does your game contain 18+ content (Nudity, Gore, Language)?
No

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Comments

Submitted

Is it playable on browser? If it is I have a problem.

Developer(+1)

Yeah, it should be playable in the browser. Hmm... I'm not sure what the issue could be.

Submitted (1 edit) (+1)

At first it was quiet, but then the music suddenly started, and it was a fun scare that turned into an absolute bop! Overall, it was a fun time, but that final boss was very aggressive and very hard to dodge, and I couldn't beat him. Reminded me of how salty I used to get trying to beat bosses in the old arcades, haha. With a little polish this could be a fun mobile game

Edit: sorry for all the comments that just got sent your way, Itch was acting off

Developer(+1)

Thanks! Yeah, that final boss needs some balancing. He is a bit too hard.

Submitted

Decent game. I just wasn't sure if there is a way I could win in only a live without any defeat.

Developer

Thanks! Yeah, it is only one life all the way through.

Submitted(+1)

Short little auto runner. Wasn't able to beat the final boss, it destroyed me super easily in like 3 shots and I couldn't dodge, didn't feel fair. I was able to run far enough ahead that all the vines appeared behind me. The jetpack jump probably should be increased a bit, more force. Might want to increase the player move speed and lock them so they can't go too far forward. The vines had a lot of health compared to the charge rate of the laser. So little balancing here and there would go a long way.

Developer(+1)

Thank you for your feedback! I agree with everything you said! It needed a little bit more polishing on the balancing and mechanics.

HostSubmitted(+1)

Interesting game, the boss is quite unfairly tough though!

Developer(+1)

Thanks for the tip! I'll make sure to focus on balancing in future games :)