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A Helping Bat's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #14 | 3.167 | 3.167 |
Design | #17 | 3.000 | 3.000 |
Overall | #20 | 3.083 | 3.083 |
Art | #21 | 3.167 | 3.167 |
Sound | #26 | 2.667 | 2.667 |
Originality | #37 | 2.417 | 2.417 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game incorporate the theme A Helping Hand?
The player must help and protect the mage from monsters. The player can't be hurt, but the ally can.
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Comments
Wish more was done with the theme, maybe the bat could have signalled the lizard where to go instead of you moving them manually. Also think upgrades could have made the experience more enjoyable, but as the concept is it works well. Good job :)
i really like the grainy feel to it, i would say it needs some contrast perhaps having the characters glow or the ground be a different color and for some enemies the lack of contrast works in their favor like the spiders which are hard to spot (which is good design in this case), the look ahead is a good feature but the damping on it might need to be increased and the look ahead slightly reduced. but overall good game
Oh, well I rated first in the leaderboard without knowing we could move the mage, never mind x) The 3 shoots bonus makes more sense now. If the view was tilted we could enjoy more the 3D models that would be great! I appreciated the blinking bonus before it disappears.
nice game, the art is nice but a little hard to see.
good job!
That credits list is extensive, good job getting all the components to work together.
Very solid. I like how everything looks, although it could've been a bit brighter. The gameplay is pretty fun though there doesnt seem to be much reason to move the lizard (and especially so in browser since right clicking opens the context menu but I cant really hold that against you lol).
Cool game! Loved the game and its theme incorporation. However I do agree with Tada that it's hard to see the enemies. Great stuff! :D
Simple yet surprisingly polished and cool game.
The arts are cohesive and work well together, the bat and the mage are so cute.
A few feedback:
- I don't think we should have the camera move with mouse movement, given the game will require sudden mouse movement to aim, it causes a bit of nausea for me.
- It's kinda hard to see some enemies, the enemy color is a bit too blend in with the floor.
Thank you for the feedback!