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A jam submission

Suns of OrionView game page

Tactical battles with spaceships and lots of twists on the genre !
Submitted by AayLith — 23 days, 6 hours before the deadline
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Suns of Orion's itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#44.1004.100
Progress#43.9003.900
Innovation#54.0004.000
Audio#53.3003.300
Overall#53.6833.683
Fun#83.7003.700
polish#123.1003.100

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Really loved the concept! I hope you'll continue developing it as I think it'd be great to see different scenarios etc.

My only issue was that the UI felt very cluttered, there is a lot of information there and I think they must be a more elegant way to display it all. Also sometimes it took me a moment to figure out what ship was currently active. Overall though I found it very addictive :)

Submitted

I've engaged by accident (didn't know the direction) some bullets (top right action of Insurgent) and right click nor left did anything to disable that action (and also sometimes, but this I guess was due to low ammunition, I couldn't recall the small ships for refuel).

First play was quite long, but fun, finished with me and the big enemy ship flying endlessly outside the map...

Love the concept, wanted a lot a keybind to "end turn" (maybe enter or space) and being able to pan around the map by dragging the mouse, apart from that I hope to play it again, will definitely follow the project

Submitted

This demonstrates a lot of potential. The movement controls and action timeline are great and hide a lot of complexity. This could very well be a mission near the middle of a much longer campaign. I would love for some simpler missions which introduce us to these larger strategic battles more gradually. Keep it up!

Submitted

in my opinion a very good game... 
it took me a moment to get into the controls. 
after that it was a lot of fun. I think the game would benefit from having enemies move faster. 
otherwise absolutely great game! 
4 out of 5 stars!
Submitted

I couldn't figure out how to make the guns fire. I clicked on some of the action abilities, it shows where it's going to shoot (is my guess) and then nothing happens when I execute the turn. Clearly I must be doing something wrong? The moving of the ship is fine and I understand what the controls do but I have no idea where to see the ship's ammo or how to use their other abilities (beyond launching some of the smaller ships).

Other than that, I can see you made a lot of progress compared to before! The visuals look good, the audio is decent. I think the main thing that is missing is a clear tutorial and explanation of all the UI. A dark overlay in the pause menu (to darken the game view) will help make it more readable too.

Looking forward to seeing how your game progresses, keep it up!

Developer (2 edits) (+1)

Hello, thank you for your feedback ! I’m sorry you had trouble playing.

Here is how to use the abilities, tell me if it works for you. I will add it to the game description for other players :

When selecting an ability, you should see a green area, this where you can target the ability. You should also see a yellow area, the is where you are aiming with your mouse, and it can’t go out of the green indicator. If you see a green and a yellow rotating cross, you need to bring it close to your target and it should snap to it. You must clic inside the green area to lock in the ability, if it goes right the green indicator will disappear, and the button will turn yellow. A small green target should show where you clicked.

Note that the Omen’s cannon does not show a green indicator, because it can only fire straight forward, but you still need to clic to validate.

If you change the ship’s direction or speed, abilities might get canceled if the point you targeted becomes out of range.

Ammos are the oragen bars on the left side of the screen, under each ship’s image.

Submitted

This may be unrelated, but the mouse controls after selecting an ability weren’t working for me in the browser. However, after downloading, they worked perfectly.

Submitted

Took me awhile to figure out how to set up the actions, but the UI does show the movement very clearly! (the actions took me awhile to understand hehe)  it was satisfying watching it all play out~  I liked the parallax effect on the star background and the ship designs too!  Keep working on it, it's awesome!!  Please check out my metroidvania entry when you have time :D