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A jam submission

Alien Droid [JAM]View game page

Help the colleague to find the coins before passing the level
Submitted by (andrerjoc) — 4 days, 14 hours before the deadline

Play Droid

Alien Droid [JAM]'s itch.io page

Results

CriteriaRankScore*Raw Score
CONTROLS#293.1303.500
GRAPHICS#323.3543.750
OBSTACLES#342.9073.250
OVERALL#422.9073.250
LAYOUT#432.9073.250
DIFFICULTY#512.4602.750
THEME#532.6833.000
MUSIC/SFX#552.4602.750

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Art and controls are solid!! Design of the game is awesome . changing how your weapon fire is cool thing. Great job . i wonder why this game have so less rating.

Submitted(+1)

This game presents some interesting concepts.  The artwork and sounds are great, and the music is decent (albeit a bit loud for me).  The controls overall are pretty good, but...  Jumping should be either set for the up arrow, or the spacebar; having it as the A key is VERY counter-intuitive, and made the rest of the controls feel awkward.

I also don't know how I feel about the way shots are limited.  I'm not against it, but there needs to be a place where you can reload if the game is going to be relying on it.

Developer (1 edit)

I used the "A" key for the jump because I thought it would be "practical".
Since it would be close to other action buttons.

Submitted(+1)

Not a huge fan of collectathon styled platformers (e.g. collecting coins to advance), but this one has some neat ideas. On paper, I liked all the sub-weapons sharing a resource, but bombs are more essential to advancing than shooting.

The controls and jumping are overall pretty good, the art is pretty cute too.

Developer

I forgot to say that when you use the bombs you spend 5 projectiles.