Personally, I haven't slept more than 5 hours in the last week. I'm tired, but it's worth the feeling of compiling the game one last time.
How 'bout you ?
Life got busy so I maybe got to only work a total of 30ish hours on it. With around 10 hours each day for 3 days. I honestly think I could have done a lot lot better but I haven't touched Unity/Game development in almost a year and it feels good to get back and finally finish a game (something which while I was active, I rarely did and would scrap my projects lmao)! It was also oddly therapeutic? Whenever I got into a flow of writing C#, I just jammed out to my music and felt...relaxed for lack of a better word. All in all though, I had a fun time and I'm enjoying the games I've been playing!
I initially didn't want to do this jam because the limitation seemed so specific at first, but I thought of my idea like 3 days into the jam and scrounged up all the motivation I could to get it done. Probably the best game I've made thus far, but that makes sense since all the other jams I've participated in were shorter jams. Overall I'm glad I had the experience to make a more complete game than any I've made before and I'm happy that it's done :)