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The lost Eternity's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #3 | 4.381 | 4.381 |
| Concept | #4 | 4.333 | 4.333 |
| Overall | #5 | 4.012 | 4.012 |
| Enjoyment | #11 | 3.810 | 3.810 |
| Use of the Limitation | #31 | 3.524 | 3.524 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
darngeek, Hurles. Conquintor & Sen
Software used
Godot, Aseprite, Audacity
Use of the limitation
We used "multiple applications" in both the literal and metaphorical sense. Won't post story spoilers here, but the submarine has various applications.
Cookies eaten
About 50+ (no joke)
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Comments
One of the most complete games I've played in any game jam. Well-balanced and pretty polished. I agree the player could be a little faster, but I also think it's part of the underwater feel to make him a bit slow and I did get used to it. Overall, great controls, great visuals, a variety of fun challenges, good sound. Sadly, I couldn't proceed once I got to the shipwreck, as I'd blown up the two bombs earlier, so do consider making things a little more idiot-proof ;) For a bit more polish I would show the controls in-game at the start (i.e. "use e to interact" first time getting to the submarine), and the fact that WASD controls switch to arrow keys at the submarine menu feels a little odd.
Story was the only thing that felt a bit lackluster to me. The atmosphere feels mysterious and creepy and you're completely isolated, but finding messages every so often from my crew that seemed alive and well kind of broke through that feeling. I think it'd be more mysterious if you found bits of pieces of, perhaps, their gear, or their shipwreck, or other visual elements that hint at their fate without spelling it out literally, as I think the lack of clear answers and communication feeds more into the feeling of isolation and the mystery of the ocean. Just my thoughts.
Also, was kind of wishing for a gigantic sea monster to show up.
Thank you for your kind words! We had briefly talked about about some large creature, but we only had 5 days after our first idea turned out to be total garbage 😅
Your feedback about the controls and blowing up the ship wreck are greatly appreciated, and we will take it into account for the next patch that we're saving until the rating period is over.
Fantastic game! So great in fact that I posted a video review of it on my youtube channel.
Check it Out!
https://youtu.be/imP9OgeOcE4
Awesome video! Glad you loved it! You are right on the money with the interior vs exterior feel of the submarine.