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No ! Total Burnout's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay (how good was the user experience, game design, narrative, etc?) | #15 | 3.140 | 3.140 |
Overall | #19 | 3.148 | 3.148 |
Implementation (rate the game's overall stability and functionality) | #21 | 3.300 | 3.300 |
Creativity (how unique or innovative was this experience?) | #27 | 3.020 | 3.020 |
Presentation (rate its art, animations, sfx, music, and aesthetic appeal) | #42 | 3.240 | 3.240 |
Theme (how well does the game fit the challenge theme?) | #50 | 3.040 | 3.040 |
Ranked from 50 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
List the Itch usernames of all official team members.
Szym
Team Name
Szym
How does your game fit the theme?
The player must take deep breaths to reduce his stress level and avoid burning out.
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Comments
Cool game, with a good fit for the theme! The balancing act of either regenerating health or doing more damage was a nice feature.
I accidentally died just because I wanted to see what happened when the no-meter filled, but the boss checkpoint saved me (that checkpoint was a good idea!). I guess it could more fair if your health started to bleed once you reached that level?
The shooting is satisfying, and the game feels polished.
Nice work!!
Such a cool game very fun and complex very nice. :D
:D Such a wonderful game. Of course reminds me of "Say No! More". Well polished throughout. Had a fun time from beginning to the end. Died once at the boss fight, but so happy it didn't make me play the whole game again. Thanks for the experience
Very fun game and such a good implementation of the theme. Great job!
Awesome game! You did a great job! art, SFX, music, gameplay everything was really well done! congrats! I had a lot of fun playing!
Pretty good game! Simple yet well implemented game mechanics! Really liked the idea and overall gameplay; especially the sfx and art direction.
Love this so much because who can't relate! The characters are funny, the music is great and wonderfully fitting, and the breath management system provides a fun challenge. I left some employees 'alive' between waves just to catch my breath. Very well done!
This game is actually fun to play and quite humorous! I like that your boss shouts "team meeting, now" before his last stage :D made me laugh a bit. I'm happy that the guy quit in the end, who would want a barrage of colleagues on your head daily?
This game is so cute!
funny
Fantastic! Having to stop to breathe really added a nice layer of tension, and the game is full of juice
Very funny, style is on point.
Ditch the HP and instead increase the rage when "damaged", it makes breath management more important.
Becoming more enraged makes you stronger, so breathing is actually discouraged, but if it was tied to HP it would make you need to breath more often, making the balance more fun.
wkwokw... so cute
it was a cute game, the "I quit" "ok" at the end made me chuckle