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Blast Plan's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #60 | 3.466 | 4.143 |
Overall | #129 | 2.958 | 3.536 |
Graphics | #131 | 2.988 | 3.571 |
Authenticity (Use of 64x64 limit) | #153 | 3.466 | 4.143 |
Enjoyment | #182 | 1.912 | 2.286 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Cool game! I included it in my LowRezJam compilation, if you’d like to take a look :)
Thanks! Watched the video and I really enjoy your content! Hope to see my future games on your channel again!
And btw, can I add your video to Blast Plans game page?
Sure! <3
Graphics and sound work great. Some animation in the "beam" and maybe some particles/effects when it makes contact would really help make it pop. Your music really compliments your pixels and game style. I would have preferred the gameplay to have been a little faster. Increase the robot's speed and decrease the amount of damage necessary to break though maybe. I think the recharge versus frequency could be balanced a little more. The distance/spacing between them feels more random than scaled with how far you've traveled. Fun little one button mechanic that fits within the resolution limitation well. Good job!
Thanks! I'll take note of that and probably apply this to the unpublished game. This really helps me develop, so big thanks!
Great graphics and sound, but I felt the game-play was a bit minimal.
Yeah, it was more of a test game, and the whole idea was based on an infinite runner with only one control.😉