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A jam submission

Big SwordView game page

Dash & Slash
Submitted by OAB (@im_oab) — 8 days, 9 hours before the deadline

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Big Sword's page


CriteriaRankScore*Raw Score
Overall Enjoyment#114.0004.000
Game Feel (playability and control)#134.0804.080
Aesthetic (sound and visual)#164.4004.400
64x64 Authenticity (was it truly lowrez?)#1214.4804.480

Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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I also included it in an article of my favorite games from this jam here.

Very nice game! I included it in my compilation video series of the Low Rez Jam games, if you would like to take a look :)


Great game! I love the art design for the enemies, very original. The ambient sound design was well suited. All around it has great style to it. Gameplay was fun for as simple as it was, like Dark Souls if it had to of been on the Game Boy.


Very cool character design and animations. Music sounds great. This game definitely has very grim atmosphere. Impressive work! During my second playthrough I realized that I can kill mage before the transformation. And it was the most unexpected and my favorite feature.


Cool game! The second boss was the best :D


Awesome game - love it --- (want little more accurate pixel graphics and better camera - also only boss fights feels like "skill-based" - all other enemy can be just "spam'ed" with hit button - but overall game feels Really good)

I loved the aesthetics (dayum, that pixel-art!!), the sound effects, the controls and the music of the end. Terrific!


very cool game! nice art, and the movements seem very fluid!


Nice feel, especially the squelch on hitting something. It does lend itself a bit to button mashing, but that's part of the old-school fun :)


Cool! Like it, though the camera shift confused me a few times!


Love this! The character designs are really interesting. Gameplay feels nice. Super cool.


Loved this one. I liked the abstract design, the chaotic lines and just the squishy visceral feel of it.

I really like that it had a little narrative arc to it too. Can't beat a good beginning, middle and end.

So... was I supposed to be able to cheese the final boss by killing the priest before he finishes the ritual?


Great tone and game feel. I loved the Dark Souls theme with the "You Died" screen and dodge and attack mechanics. The controls are simple but that's all that's needed. The mob enemies can kinda just be mowed through with spamming attack, but the dash mechanic was well utilized with the skeleton boss. The ominous background music fit well, but the rest of the sound could use some polish. Awesome game and I'd love to see this continue to get developed!


very nice atmosphere.

loved the boss music.

slash sound was a bit annoying.


i really like the art direction & camera movement (though sometimes the camera was a bit off). the bosses were enjoyable to fight and even though the character had a limited amount of actions, the gameplay was rewarding. i did find it a bit too easy, though. also,nice music! :)


Short and cool, great!


Shh... Dont tell a secret about x button. ;

The gameplay is not bad. But I feel like I win the game by spawning the attack button only :p. The game is not that hard when you find the power of your X button (and know how to dash).

By the way, the aesthetic is very nice. There is a good ambient :).


Looks awesome!