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A jam submission

Tide Over!View game page

A short game about helping people out in a monster tide.
Submitted by WarmSunStudio — 9 minutes, 52 seconds before the deadline
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Tide Over!'s itch.io page

Results

CriteriaRankScore*Raw Score
Graphics#1253.0513.200
Audio#1772.0982.200
Overall#1782.4072.525
Gameplay#1971.9072.000
Authenticity (or, Creativity in use of resolution)#1982.5742.700

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Themes
They Are 4096: it stumped me first as it was very open ended, now there are 4096 in the monster tide in not so endless mode

Tools
godot-for gamemaking.

Lessons
never trust godot with packed scenes ever ever again.

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Comments

Submitted(+1)

Graphically it's very pretty and the very loose animations are also very successful. Personally I had trouble understanding what I had to do and how to avoid the teddy bears of all colors.

Developer

Could have checked the controls in the game page or in the game pal(Ctrl for dodge).

 And yes low res makes it difficult to see what is happening, but hey you gotta work with what your given in this case 64x64 is max I could go for low rez jam.

Submitted(+1)

Your game could use some more breathing room, 64x64 is decisively tight, but I'd still like to know what is going on before I run into an enemy killing me. 

Developer

Its low rez jam 64x64 is the highest I could use unless I want to be disqualified from the jam.

Submitted

Your game could use some more breathing room, 64x64 is decisively tight, but I'd still like to know what is going on before I run into an enemy killing me.