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Triste's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #48 | 4.080 | 4.080 |
Gameplay | #72 | 3.480 | 3.480 |
Overall | #73 | 3.800 | 3.800 |
Audio | #97 | 3.320 | 3.320 |
Authenticity (use of resolution) | #104 | 4.320 | 4.320 |
Ranked from 25 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
liked the athmosphere, would have loved to have better feedback when hitting/getting hit. Also a map would have helped
Great Diablo and old school dungeon crawler vibes here :) I found it a bit hard and get killed by butcher at second floor ... maybe some red flash could indicate twhere hits are coming from ? And adding some checkpoints could balance difficulty ? great gory evil and oppressive atmosphere nice job you don't have to be triste aha!
Nice atmosphere!
There were times where alternating between hitting and shielding was not as snappy as it could have been unfortunately, but other than that combat was fine :)
Nice game! The text is a bit difficult to read.
it's amazing friend
I really liked this.
My one complaint is the locked mouse control seems to make the character slowly rotate to the right.
i did encounter the mentioned bugs but other than that , nicely done.
Interesting diablo but fps game. One downside I have is that trying to have so realistic 3d in that low res sometimes mixes colors and details and feel more like noise than something.
Also, I know it is trying to recreate an old game in some way but I would've enjoyed more reactive controls, for example I wanted to block at the proper time but couldn't.
I really liked the idea of the game, the mood, the music and the sfx.
Loved this game, great work! everything is very clear,. nice sounds, fun and the third person art is very original
Loved the lowrez fps vibes. Distance to enemy was difficult to judge and the game looks like it was just scaled down to fit inside a 64x64 canvas (blurry fonts and enemies even at full scale).
I love the animations of the player and really liked the ability to block attacks (great animations overall).
Very impressive, that’s remind me diablo (for the goblin) and arena (for the view and the goblin XD). Unfortunally, after few battles i have my mouse cursor on the left side of the screen (on the HTML5 version) and i can’t rotate the view correctly, and one the goblin i was killed, stayed stand after his death animation.
Wow o.0 that was really neat! The only complain I have, more a suggestion really, is that I would make a HUD for the Life Bar, it took me a while to figure it out where it was. Other than that I love it :D, first 5/5 entry I saw on the Jam so far!
Bonus: I got a bug where when fighting the "Butcher" the character won't block after I attack.
Awesome! Crazy how you did such a cool 3D game with this jams limitations. Great Job! I saw the space to interact controls and was thinking there was something I had to do to the candles for a little bit until I found the health pool.
Thank you for playing! This is good feedback, I could have made that more clear.
Fantastic, very impressive. Did have some glitchy audio, not sure if other players are having that issue or if its just me, but still, love this game.
I had the same audio issues but I thought for a moment it was part of the emersion.
I appreciate you both taking the time to play and comment! I will add this to the list of known issues 😊
Suuuper cool. I really love the look, and that's very nice to play this sort of game as third person, congrats !
Thank you so much! I'm happy with the way things turned out 😊
I really like this game. Very creative way to produce a dungeon crawler! :D
Atmospheric and good enemy designs, nice work :)
I appreciate the kind words, thank you for taking some time with it!