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Ascent's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Overall | #5 | 4.454 | 4.454 |
| Audio | #9 | 4.263 | 4.263 |
| Gameplay | #10 | 4.329 | 4.329 |
| Graphics | #10 | 4.579 | 4.579 |
| Authenticity (use of resolution) | #74 | 4.645 | 4.645 |
Ranked from 76 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you work in a team?
I started out alone but at the end of the jam, @VavMusicMagic offered to contribute music and sound effects which really elevated my motivation as well as the end result.
Was the resolution a challenge?
Done a lot of 64x64 before so no surprises, but I generally try to keep UI to a minimum and focus on simple core mechanics as much as possible.
What did you learn?
I've never done a metroidvania before so that was fun! Also, I usually have almost no story in my games but this time I tried to add a little backstory that the player can learn as they progress.
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Comments
Audio and art is simply awesome! That melody could loop forever.
I did not expect to die from a high jump, but it made sense afterall.
Very well polished, a nice story, and enought time to play! Perfect to me, honestly!
Cool game, nice graphics, and fun gameplay. You did pretty good on the Metroidvania pieces, especially considering the 2-week time frame. In a perfect Metroidvania world, after you get a new power, you get a teensy little tutorial on how to use it (even if it's just like "climb this wall -->").
Nice story based metroidvania, got a little stuck near the end and had to check a walkthrough to realise you could boost then jump to move in an upward direction instead of jumping then boosting. But all round great entry.
You chose a nice color palette, nice art style! but I expected to see some more unique mechanics. After listening to the music for a while, my ears started to hurt. good luck in voting!
Gorgeous to look at, a pleasure to play. Full marks.
Great little game very polished.
All around great game. It was fun to play and yet intuitive. The animation and art in general was awesome. And the sound was a great.
A clear winner, by far, and well deserved! Almost impeccable experience; art, game design, game feel, sound, and music.
My one and only complaint would be with the ability where you get a downward boost — breaking the forth wall, the instructions were along the lines of "press jump while in the air" which to me suggested the boost would have an upward trajectory. This assumption got me stuck for a bit trying to get one of the optional pickups. Really a minor issue considering the whole experience, just thought I'd mention it for completeness' sake.
Hats off to you both!
Thanks for the feedback, much appreciated!
I've struggled to come up with a better instruction for this so I'm happily taking suggestions. :D
Pretty good game! Slick animations all around, I love the mushrooms especially! It's a bit easy to get lost from time to time, but no complaints otherwise.
Thanks! I considered a map at one point but it felt unnecessary. Hopefully the game isn't too big to get lost for longer periods of time.
best game on this jam
Love style and art. Game atmosphere reminds me of Flashback a little. Very good, thank you!
SPOILERS :
I managed to unlock the dash ability and the main character was basically all green, but after that I got lost and wasn't sure where to go lol. I'm definitely coming back to this to try and finish it though.
I always get lost in most metroidvanias so don't worry lol. Either way, great level and map design. Every section felt unique and had some tight platforming. The graphics were absolutely amazing and the sfx and music were cool to listen to. Nice that there was another section of the map which had a different art style lol. Great pallete choices as well. Love how subtle the actual story is.
My only caveat is that I'm not quite sure how to the dodge works and ended up doding towards either the lower left and right directions when I was dodging in the air
All in all though, a really great entry
Thanks for the feedback!
Not sure it makes thing clearer, but dodge just sends the character straight down. :)
Played this for a good bit!
Level design was amazing. It's cool that as you progress you have to explore places you have already been to but with new abilities. I really like this and think its somthing that people should do more often . The movement felt really good and consistent and the music dose not get old even though its a pretty short loop.
Very compelling game. Had to see it through to the end. Really enjoyable. You've done a lot with very little. Great job all round!
Saw a full playthrough of this game. Very impressive for a two week effort. Visuals are great, gameplay is fun and responsive. The music is great too, reminds me of Silver Surfer on NES.
A perfect pocket Metroidvania game which looks and sounds superb. Just great.
Amazing! 13:40 I got 7/8 I was sure I got them all ToT This is a perfect Metroid Vania you should consider making a full fledged MV cos this was immaculate. 5/5 really really good :)
Awesome job. You really nailed the metroidvania vibe, complete with power-ups, exploration, and a bit of lore.
The art was simple but effective. Overall it look great and I think it fit the game's theme very nicely.
I particularly liked the player's design and animation.
Music and sfx were also nice so no complaints there.
And the platforming was solid. It was really satisfying moving around the world, and at no point did I get frustrated trying to make a jump, or sliding off of platforms.
Just astounding. Quite possibly the best PICO-8 game I've ever played. In your hands, PICO-8 feels like a platform of limitless potential. The music was fantastic too - I can't imagine a better fit for the world!
thanks for the kind words, this jam was my first attempt at pico 8 tracking, so it’s encouraging to hear such high praise! Johan was very gracious to let me tag along :)
Oh wow. The music is superb, the art is stellar, and the gameplay is insane good! I think this is as polished as a jam entry can get.
Congrats for this entry, I had a blast playing it.