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Bruce Bee: Hive Command's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Graphics | #51 | 4.152 | 4.152 |
| Audio | #55 | 3.879 | 3.879 |
| Overall | #61 | 4.023 | 4.023 |
| Gameplay | #80 | 3.606 | 3.606 |
| Authenticity (use of resolution) | #138 | 4.455 | 4.455 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you work in a team?
There was 2 of us working on this game. I (rsvpasap) handled the code and some art and Omar handled art and music. This was our 5th LOWREZJAM and it's always a blast!
Was the resolution a challenge?
Both members of our team are pixel artists so the artwork wasn't an issue. Creating gameplay that also felt fun at this size was a little more of a challenge.
What did you learn?
I've always been keen to make a missile command-ish game so this felt like a good opportunity! I thought it was going to be a lot easier than it ended up being, but we got through it!
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Comments
Interesting gameplay and idea!
But in some reason i miss a spider-boss form gif, idk (i gon 176 points)
Hard, but good! You should add a bar of honey ammo left. I like the gameplay, well done!
Thanks for playing and for the feedback!
good palette choice. I don’t know u can run out of ammo. Hope there is some visual clue about it.
Thanks for checking it out! Each hive tracks its own honey levels and will "surrender" when out of shots!
Art looks great! I appreciate the easy controls and on-screen prompts of which buttons to click. Boss was a bit easy but overall fun game!
thanks so much!
I got 298 \o/ I love it :D
heck yeah!
Nice little reinterpretation of missile command. Very well done with the right level of dificulty for some fun shooting and needing to keep an eye on your honey levels! Good entry guys!
thanks so much! <3
I didn't know that ammo was limited until I meet the boss hahaha
Awesome game, the art and the music really takes me back to the Gameboy era
haha thanks for checking it out! <3
Very nice game. It really teaches you to be efficient with your ammo! Also I like the fact that it gives the player some room to breathe, in that if some of your hives/flowers get destroyed you no longer have to protect them! So you can save some ammo.
thanks so much for checking it out! <3
It feels like a Gameboy port of a classic arcade game - and I love it! Graphics are beautiful by the way!
Thank you so much! <3
I enjoyed this game a lot! The combat is so simple but feels so satisfying, and the art style is super cute
Nice game, Super fun! I was pleasantly surprised when the boss showed up.
Thanks! <3
Great art, I love the palette. The game itself is also pretty fun to play, I was positively surprised when I saw the boss, super cool! Good job!
glad we could surprise you! :D
That was fun! Great art & sound! Well done!
Beautiful lowrez graphics with really nice palette choices. I always found Missile Command to be a fairly dull game but this is definitely an improvement over the original. The gameplay was engaging and enjoyable. Great job team!
Thanks so much! Missile Command was one of the first games I owned so it's always had a soft spot in my heart but I'm glad you enjoyed ours! <3
Great work with this! I loved the sound, and the graphics did well at communicating what was going on. Nicely done getting accuracy issues sorted too, as a player I didn't notice too much weird behavior due to limited tiles, which must have been hard to get right 👍
Thanks so much!
Nice game, I like the art style. Unfortunately I ran out of honey during the boss battle so I had to wait for the spiders to finish me off. Also, they did, but the game didn't end, even though all hives and plants were destroyed. Perhaps there is something wrong with the game over condition.
oh noo! you're *supposed* to get a game over when that happens! Thanks so much for checking it out though! :D
Maybe it was RNG on my side, but it feels like the right-most hive is much less likely to be destroyed than the other ones. Very rarely it had a spider flying towards it.
Great notes! It is (as far as I know) true random so it really might be some bad RNG!
Art and sound are great. I think it was a really smart design choice to make the shooting AOE based, I think the obvious choice would have been to just shoot bullets but placing the bombs led to much more interesting interaction with predicting the movement of the spiders. Great stuff, good work!
Thank you!! <3
this has a lot of charm! the sound effects are satisfying too. well done!
Thanks so much! <3
Spider boss, no match for honey!
Very cool, and I must say the art does shine. Love the palette choice.
Great job, it all feels very fluid. Solid fun!
You know what they say: You kill more spiders with honey than with vinegar
edit: Also thank you!! <3
Great visuals and gameplay. Well done!
thanks so much! <3