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PixelSurvivor's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Authenticity (Use of resolution restriction) | #287 | 3.305 | 3.875 |
Gameplay | #335 | 1.706 | 2.000 |
Overall | #344 | 1.839 | 2.156 |
Audio | #350 | 0.959 | 1.125 |
Graphics | #352 | 1.386 | 1.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you work in a team?
No
Was the resolution a challenge?
I was exhausted from my previous game Jam, but I have a policy to always submit Something to any jam I commit to joining, So I made this in the final hour of the jam. I know it's terrible, but I've yet to not submit to a jam, so I wanted to make something.
What did you learn?
I learned to not join 2 Jams too close together =P
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Comments
Cool Game! I think that if you limit the space you're allowed to move in it could be even more fun! I Appreciate it being made in an hour! I don't think I would be able to make anything good enough in an hour!
It's a shame you ran out of time on this because the basic gameplay is pretty fun. It'd be great to see this once it's taken a bit more shape :)
Good for a one hour turn around. But yeah, I can see the seeds of something there