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|Authenticity (Use of resolution restriction)||#211||4.000||4.000|
Ranked from 23 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you work in a team?
We were two developers and both made a little of everything. I (bodro) focussed on the shader and art part while qw3rtyuu made the music and most of the sound effects.
Was the resolution a challenge?
Unity doesn't allow to simply scale up the image, so we had to "fake it" by making everything fit the 64x64 grid, which was especially problematic for the UI. Also, 64x64 brought some additionnal "corruption" feel that we couldn't reproduce at the larger resolution.
What did you learn?
We learned more about coding shaders, composing music and making lowrez stuff in Unity.
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