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A jam submission

What a Card!View game page

See how long you can last in a collection of card-based microgames!
Submitted by Kevin Hutchins (@khutchinsgames) — 4 days, 7 hours before the deadline
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What a Card!'s itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#243.9813.981
Overall#424.0284.028
Audio#573.7783.778
Graphics#863.8523.852
Authenticity (Use of resolution restriction)#1064.5004.500

Ranked from 54 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did you work in a team?
Just me! I had lots of fun trying to come up with different game modes I could implement, although I ended up not having as much time as I anticipated to finish the game.

It's also fun to try to make readable assets at this low resolution, and pixel art feels more approachable when the end result is so small.

Was the resolution a challenge?
The game I chose was a fairly natural fit at this low resolution, although at the lower difficulties the movement can look somewhat chunky as it switches between pixels.

I tried to limit myself more by sticking to a limited color palette, so it was interesting to try to work around that when I wanted to make cards fade out. I ended up using dithering to somewhat approximate a fade without making the card transparency. I think it worked somewhat well.

What did you learn?
I got some more experience working with the javascript/typescript game engine Phaser, and as a result got more assets that I can use between games.

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Comments

Viewing comments 20 to 1 of 30 · Previous page · First page
Submitted

Clever idea! I really liked the different challenges. Well done.

Submitted

Wow, it's like card based Warioware. Really impressive from both a code and low-res standpoint. Heck yeah man, great work!

Submitted

i liked this a lot! I didn't play 50 games, but I'm impressed you could come up with that many! 

Submitted

It's very funny! Really well done, so many different cute mini-games.

Submitted

Nice! A game I can understand without much effort… and still suck incredibly hard at! Excellent work!! Easy to play. Generally easy to read! Very solid game! Couple thoughts though… it feel unfair in the card shuffling game that the timer is going while waiting for the cards to shuffle. I felt like I was supposed to be interacting with the game and missing something at first. Also, in regards to the timer, it feels like it goes a little fast (which may sound like me complaining about how bad I suck at the game). Perhaps if the timer were to start off slower and speed up more and more as you win various games?

Over all, small nitpick to an otherwise really nice game!!

Submitted

I'm really impressed with what you did here! I love the minigames and the flow between them. I'll probably get back to this one later on! I adore the sound-tracks also. Did you make the music yourself during the jam?

If you want some constructive critisism, I would adjust the volume for some sfx and the win-fanfare. I would also suggest that you cut down on the words for explaning the rules, as it's kinda hard to read.

Great game all around!

Developer

I would've liked to make the music during the jam (it's a skill I don't have, but I'd like it gain at least a rudimentary understanding), but I ended up having far less time in the second week than I anticipated. It was probably for the best when it came to the quality of the songs in the game, but it was a bit disappointing to me personally. You can see links to the creators on the game page.

Your comments on the volume are noted, and I'll keep that in mind for when I update the game after the rating period ends. The intro rule text is also top of mind for me, as various people have had similar concerns. Thanks for your feedback!

Submitted

This is such a cool idea.

Took my a while to get the gravity game is actually a flappy bird game.

Lovely design, audio and gameplay.

Submitted

Oh and Phaser, I used that also. Never used it before. it's a really nice engine.

Submitted(+2)

This is my favorite game of the jam so far. It's a great mix of fast paced mini games along with some awesome music and the animations are snappy even with the stipulation of the jam being Low Rez. 

Submitted

I love how many unique games there are to play here. The pixel art is really good too and the game feels polished. Good job!

Submitted

I love how addictive this game is despite its simple premise. This is the kind of thing I would play on my phone for long periods of time. I would love to see even more types of microgames be added to the game!

Submitted

The animations are so good!

Submitted

Wow! Fun and well-done. I will definitely come back to play this on a slow day! Great job!

Submitted

This was super fun to play with an incredible variety of minigames! It really kept surprising me.
Awesome use of such limited assets as well. Great job! 

Submitted (1 edit)

Really good example of asset re-use to make lots of different content, great job!

Submitted

Fun! I liked the variety of games. Bookmarked it to check later if it plays on my phone. It's a nice puzzle game for passing time. More thinking than a clicker or "idle" game. :) 

Submitted

Weeellll that was a hoot!

Impressive amount of variety that kept me hooked longer than I expected!

Submitted

HAha! This is really fun, very clever use of twisting what the player might expect. congrats!

Submitted

Really fun game! Could keep playing this for quite a while! The pixel-art works really well and the transitions between games are really nice and smooth. Great job!

Submitted

That was a lot of fun to play and learning all the different mini games, great job! Made it to 7 games without losing after a few tries.

Submitted

Dang, probably the best interface i've seen in this comp yet, very professional.  The graphics are exactly what they need to be and are really really polished.  I chuckled abit, we totally used the same music assets. Good job!

Check mine out too if you can.

Viewing comments 20 to 1 of 30 · Previous page · First page