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A jam submission

A.L.S.XView game page

tiny lowrez shmup
Submitted by voidProc (@voidproc) — 1 day, 12 hours before the deadline
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A.L.S.X's page


CriteriaRankScore*Raw Score
Authenticity (Use of resolution restriction)#64.9094.909

Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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The 4th place is well deserved, it was indeed one of the entries this year, well done!


I had a great experience playing your game. One of my favorites of the game jam so far. I liked the graphics and audio feedbacks. Perhaps the only bad thing is that yellow squares could be overwhelmed sometimes, and that makes hard to see enemies' bullets. Great work!

You already played our game: Blind Bird, so we can't do anything but thank you. 」( ̄▽ ̄」)


A classic top down shooter. This game works very well but there is no indication of the players HP. I would like to see some HUD elements that denote power levels and HP.


Excellent game! Seems to fit the resolution perfectly - nothing seemed to small and out of place, great controls, brilliant little shmup! Well done!


This game is so satisfying to play... The movement, the visuals, the sounds, the attacks and enemies are all clear and well made, everething is readable. The changable controls were a really nice addition. The only small problem is that I sometimes couldn't see the bullets from the coins, but I guess you have to sacrifice certain things in a 64x64 space...


This is everything I want in a shmup, good variety of easy to distinguish enemies, good level layouts, nifty bosses... My only real complaint here is that sometimes enemies get hidden behind clouds of pickups.


It's really cool. I would be happy to reach the same quality.


I think this is the first shmup I play this year (on LRJ), and guess what, it's great. Graphics, Music, Animation, Gameplay, all 5. Well Done! I'm gonna kick some ships ass ahaha

PS: If you have the time, please try out my entry (don't forget to rate it : ) )


So much packed into such a little space. Love your pixels. Gameplay feels really good. I'm not a fan of the "coins" - they make visibility of the enemy bullets unnecessarily more difficult (and I wasn't a fun of the "pickup" sound effect). Really great entry though.