My weakness is absolutely pixel art - I can create simple images but like detailed 128x128 is very hard for me.
Mine was the first game I made in pure JavaScript without any engine or framework, I usually make them in Godot so I had to structure everything scratch this time.
I made the right choice by implementing a finite state machine which made everything extremely easy to manage.
For anyone wanting to learn to code videogames or apps please check FSM out, they can be used for AI, interfaces, complex logic and anything else really.
Yeah, i actually like Godot, this time I took the challenge of doing things my own way, if I where to make something bigger I'd still go for Godot.
If you have struggles with the editors performance I recommend something faster and simpler in features, like Geany or Sublime Text, if you're good with terminals I highly recommend Vim or Neovim (which I use daily) for programming, they have a really steep learning curve but for me they're the best in term of editing efficiency and performance.