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Chrono Pursuit's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #3 | 3.500 | 3.500 |
Audio | #5 | 3.000 | 3.000 |
Theme | #6 | 2.900 | 2.900 |
Visuals | #8 | 3.100 | 3.100 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I found the Raven, but couldn't get in to talk to Edgar!
Use Lock On - Middle Mouse & G - Scanner for easier play
Hey bro, I just re-uploaded my project and I was wondering if you would be willing to give it another try.
Nice little game, I agree with others here. Combat was great but I didn't understand the objective, nor could I find any more than 4 people to arrest? I think you have done amazing, especially with the 2 week time frame! I think with a little bit more time, you could iron out the issues others have pointed out. My personal favourite thing is the cyber environment, the Smokey atmosphere, and the Mechs standing proud. Great job! Thank you
awesome thank you for playing! yes the goal is just arrest as many fugitives as possible before next time jump. The scanner (g) will help reveal the 8 - 10 placed fugitives so if you found 4 , replay and see if you catch anymore. With more time, I would add a more detailed chase mechanism but we all did what we could do lol! thanks I'll take the notes to improve in a future update ๐๐
Oh amazing! I shall give it another go. I don't really PC game (you may notice my game is designed around a PlayStation controller) but I have enjoyed everyone's entries using a keyboard a mouse so far :) How many of you worked on the project? I didn't have any help with mine, but it was all good fun.
Ah yes that makes sense! Ya try the gamepad with this one should be functional. I work by myself. My older brother sometimes helps with media and a killer map or asset when called upon but him and I worked on our own projects typically. For this one, he helped test the initial buildout.
I shall give it another go with the gamepad :) Pretty impressive work to be done by yourself. I look forward to seeing what Matt has to say about the entries if he makes a video about it or posts on here etc. Stay on the grind.
This was really good and way too smooth for me XD. I hope to see this become bigger!!!! 9/10
Thank you kindly!! I enjoyed your game as well great work!
Super cool concept. A little camera work and some animation smoothing and this could be a legit game!
Thanks for the play!! I appreciate the feedback ๐
Good game idea. I had a hard time finding an objective. The fighting was good and felt responsive but the jump felt really clunky. The main menu looked lowkey bad but i didn't expect a great menu in such a small time frame so i didn't really count it xD. Lastly, the camera input was super clunky. The Camera didn't have hit test enabled to you could easily get your view obstructed due to clipping through the level.
Thank you for playing the game! I will take notes and improve on the items in a upcountry update. Much appreciated ๐๐
Good fun, honestly. Just kind of have to work through the kinks and ignore the camera bugs. Good concept, I'd consider playing a more flushed out version. The fighting was fun to play with, very over the top and I dig it. Good work!
Thank you kindly! I appreciate it ๐ I will continue to work on the camera and hope to have a smoother experience in a future update
Great Fighting system... didn't understand most of the objective. Harsh Audio
Thank you for playing! I'll take the notes to improve the game in a future update. Much appreciated ๐
personally i thought the audio/visuals were the best part of the game