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Wacky Warehouse's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #71 | 3.800 | 3.800 |
Innovation | #85 | 3.450 | 3.450 |
Overall | #234 | 3.010 | 3.010 |
Game Design | #237 | 2.950 | 2.950 |
Fun | #264 | 2.800 | 2.800 |
Art Direction | #380 | 2.050 | 2.050 |
Ranked from 20 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Really cool and innovative idea and some great tutorial levels. I thought the first real level was quite long and intimidating though for just having learned the mechanics. Overall, nice work!
Loved the super cool slider idea!
Really cool, loved the art and idea, played it on stream with Crafty! Here's the link:
awesome game! controls are simple and responsive, the goals are easy to understand and the mechanics are well explained, overall I enjoyed playing this one! keep it up!
i like the idear of changing stats, combined with the puzzle aspect it makes for a great game
This was super cool and actually is similar to an idea I had for this jam as well where you controlled multiple characters at the same time - yours is much more fleshed out than my idea though!
nice concept and gameplay, good job!
As others have already mentioned, level 3 is a bit of a spike and could have probably been half the size/complexity for a gentler progression.
I like tinkering with the different values to get past the obstacles, I kept saying "Maximum Speed" and "Speed and Weeiiight!" to myself while adjusting the stats between the characters, very cool and innovative approach to the theme!Great game i like the mechanics
The combined stat pool is such a cool mechanic!
This was honestly quite fun. Good job!
I had a lot of fun leaning the mechanics and getting good with them however i feel like level 3 was way to complicated to quickly as level 1 and 2 are so much simpler, the innovation is top notch I think its a great idea and I believe you incorporated the theme beautifully.
Really great idea! The first few levels were great introductions to the mechanics.
I have some feedbacks tho.
1. I think that you should be able to change your stats with your mouse.
2. The sprites don't really fit each other that well.
3. Players are too hard to control for a puzzle game imo.
Would like to see how you expand upon this idea!
fun, a little confusing at the start, it uses the theme very well, i think this is really good.
Fits the theme perfectly. Very fun to play. It does take some time to get used to the mechanics but its all part of the experience.
Really interesting idea with the dynamic shared attributes! Don't think I've ever seen that before. I think the difficulty ramped but a bit hard on the 4th & 5th levels, I got there in the end though and there were quite a few nice ohhh that's how I do it moments. I think the kinda floaty controls made it the most hard, I guess that comes with being able to ramp up speed all the way to 10 lol. I quite liked making it through one section, then stopping, making sure my stats were in order and then trying to approach the next. Really interesting idea, nice work :).
It's a great game! Good job!
That jump in difficulty when you get to level 4 shook me at first 😂. Really like this, the shared attributes adds a really nice puzzle element.