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Introduce yourself! Sticky

A topic by badlogic created Dec 13, 2015 Views: 9,561 Replies: 191
Viewing posts 21 to 40 of 197 · Next page · Previous page · First page · Last page
Submitted

Hey all, indy developer bazola here!

I have one game released with libGDX called VoxelCity. I'm working on a few other prototypes. I'm a huge fan of libGDX, and I'm very excited to participate in this game jam. It is my first game jam ever, but with how fast it is to put together prototypes with libGDX, I'm sure I can come up with something fun to play!

Hey fellas,

I'm Hubert from France. Mobile gamedev in a AAA company by day, indie dev by night. I usually like to use Libgdx and Spine for my jams and prototypes, and I won't change a winning team like that ! It's going to be hard for me to find some time to commit to this Jam but hey, first Libgdx jam ! Let's celebrate that with awesome games !

G'luck to ya all !

Hi guys,

I'm Alberto, a proffesional mobile game developer, co-author of the Libgdx Cookbook and an enthusiast of the libGDX project.

Looking forward to learn, team up with David again and participate on my first jam ever.

Good luck to everyone!

Submitted

Hi

I believe I will participate, good luck every body.

Submitted

Hello! I am in highschool, and I'll be working with two other friends. This is my first jam, and I'm excited!

I will be using eclipse, libGDX, Ashley, most likely box2d/box2dlights.

Hello world (pun intended :D ),

I'm just a high school student who's always loved the idea of programming and developing games so I started picking up different programming languages, I was looking for a fun community with free and current software and liked java so i found libgdx and fell in love. I've been studying opengl and other java/libgdx related things for a while now and regularly contribute to the expanding community by getting beginners like who I once was hooked on this amazing library.

I was reading the wiki one day the found out about the jam and decided that this was my time to shine, so I'm really excited and my non programming family will be helping me with the non programming tid bits.

I'll probably be using:

- my library that I've been developing

- and most of the tools on the jam post in the wiki (lol I'm lazy :D )

I can't wait for this event and hope to win,

- Flame

Submitted

Hi guys,

I'm Jairo from Spain and I've never used LibGDX for a complete project. Anyhow I'll be doing my best on the next jam.

I have no idea of what tools I will be using, and I hope to trick an artist friend into joining me, because you'd cry blood in case I try to draw anything myself.

Good luck to everyone ^^

Good to see new blood around!! :)

Submitted

Hi,

I'm Arthur, I've previously released one game on Android/iOS with libGDX. I'll be working on my lonesome under the Xmas tree.

I'll be using:

Codey: IntellJ IDEA Community Edition, Kotlin, Ashley, libGDX

Graphicy: Inkscape

Soundy: jfxr, iMaschine 2

This is my first jam, hoping to get something playable finished!

Cheers,

Art

(1 edit)

Hey all, I'm Craig and I've been interested in game dev for as long as I can remember. I'll be working with Android Studio, Ashley, Tiled, Inkscape/Gimp, and open source game assets.

Looking forward to see what games the community can come up with!

I'm going to give it a try I never really "finished" a game and I think this will give me the motivation. It might help with my 2016 goal of making at least a dollar from a game.

Submitted

Hi, i am Bernhard from Austria. I already started a couple of games with libGDX but completed only one so far.

This is my first jam, so do expect too much. At the moment I am alone but maybe I can get my brother to join me.

For the jam I will use Flash or Inkscape for the graphics or maybe Aseprite if I decide to use to pixel art. Mabye I will also use Tiled and Spine.

Good luck and a lot of fun everyone!

Submitted (1 edit)

Hello everyone. Our team is from a gaming blog and this is our first jam ever! We're excited to set the bloggers 'pen' down for a moment a dive into some game development. Excited to see what games come out of this jam. Let me introduce the team!


Fev

Modern-day explorer, game enthusiast, and blog writer/co-owner of fevgames.net. I am the ideas man and am excited to participate in my first ever jam with my incredible teammates. My favorite color is blue and my favorite type of games are platformers and augmented reality.

Roby65

Web developer for work and game developer for fun. I started with C++ and SDL and worked on a 2D Multiplayer Kart game when I was young. This is my first jam too and I am a lot excited, I always wanted to try out LibGDX and this is a good chance for that, I am sure this will be an epic experience. I love FPS and RPG games, but more than playing I love coding!

Robert Vaughan

Graphic Designer, Web Designer, Graphic Designer, Product Designer, Game Designer, Author, and all around professional dabbler. Owner and Operator of Antagonist Games, Inc. and n3rdsy.com. This is my first jam but I have worked in and around the game design industry since the mid 90's in some capacity. I'm an RPG Fan and I really miss tabletop gaming with good friends.

Hey y'all!

I'm Luis, musician, sound engineer and CS student from Valencia, Spain. This is my first game jam, I'm not new to LibGDX but I'm not used to many of its features, so I'm looking forward to learn new things.

I'm joining solo, so you'll have to suffer my terrible drawing skills.

Hey everyone,

I'm Jan, a CS student, trying to make my first own game, in the process of this jam. I hope I will be able to improve my knowledge and my experience in the art of game design

Hi Everyone!

We are dev team from Italy and that's our first game jam that we do as a team!

Our team:

Ni0: Programmer

H0pe86: composer and sound designer

D4ny: graphic designer and animator

Glad to see more compatriots joining the jam

In bocca al lupo!

:)

Grazie mille! Anche a te!

Hi everyone, I'm Olivier from France.

Distributed systems student by day, I love to develop games, and especially with libgdx.

I don't have all the details about my entry to this jam, but I hope to make a playable game in the end. ;)

Submitted (2 edits)

Hey everyone,

I was playing around with libGDX some months ago and started programming my first game which i couldn't finish yet.

So the reason for my participation is to learn more about game dev in the process and to finish a small project, which hopefully keeps my motivation up for further projects.

Tools i will use are:

Inkscape, Krita, Spriter, Garageband, box2d

Happy Jamming!!

(4 edits)

Computer science student by day or at least I think I am, and supreme overlord of of the Sol system as well as the Centauris and Eradanis system by night, take that U.N secretary general. My tools are: IntelliJ, Overlap2D, Gimp, Inkscape, Pyxel Edit, and coffee, I do sound effects by breathing into a microphone. My favorite color is coffee brown because it reminds me of coffee, no not really it's the dark shades of blue that are darker than royal blue but not yet black, I also prefer gradients over single colors. Also I'm an american so don't hate me, or do, I don't care. I'm normally a unity developer but unity has me disaffected right now, so that's when I found Libgdx.

Yo. CS student in ohio looking to stay active over winter break. Haven't made a game in over a year cause lazy. I'll just be winging it. I'll use eclipse, paintDotNet/gimp, Anvil Studio + Musescore (though I'd prefer to own sibelius) (I also don't have a keyboard :( ). I'll be focusing on desktop and might have controller support. I might stream some development to twitch (using obs). Eclipse works better for me on windows for some reason and the other tools are for windows so yeah. Not expecting to make anything amazing, just having fun.


I'd like to learn Ceylon if anyone has a sample project I could use as a base. If not I'll be boring and just use Java. reply here with a sample http://www.badlogicgames.com/forum/viewtopic.php?f...


oh. don't forget to use git

(2 edits) (+1)

Hi guys,

I'm davebaol, enthusiastic contributor of the libGDX project and author of the gdx-ai extension (BTW you should seriously take it into consideration, if you plan to create intelligent agents in your game).

I've started programming when I was 11 on the good old Commodore 64 way back in '82 (yeah I'm getting old, I'm over-40 now). I loved C64 assembler and learned to love all programming related stuff, even that fu**ing COBOL lol.

I love hacking too. It's a great challenge that some years ago led me to hack the OS of the Wii console with some well known developers on the Wii scene. The result of this collaboration is the d2x cIOS, written in C and ARM assembler.

In the last few years I'm spending my spare time mainly working on open source Java projects orbiting around libGDX. The most recent one is GdxDemo3D by jsjolund (and me) that, among the other things, demonstrates several AI techniques powered by gdx-ai, such as navmesh pathfinding, steering behaviors, state machines, behavior trees and more.

jsjolund will be joining me in my first jam. Let's see what we'll be able to do.

Good luck to everyone, have fun!!!

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