Very interesting, I really like the console-based approach, it makes it stand out from the rest. I did not really get into the game itself, since as soon as I figured out the general direction it was going it was already ending. Still, very personal and original, good job!
Play game
Let's talk (Game Demo)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #34 | 3.130 | 3.833 |
Execution | #43 | 2.586 | 3.167 |
Overall | #55 | 2.177 | 2.667 |
Audiovisual Presentation | #65 | 1.633 | 2.000 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Very interesting choice going with a console text-based game! Reminds me of old MUDs from long ago. I'd be interested to see whats going on under the hood because while playing I wasn't sure how my inputs were being used to change and progress things (if they were at all). Does what you type matter or only the 1 or 2 choices? Either way somehow I got a good ending! Unfortunately the text went by so quickly I didn't have time to read it all :(
Only the 1 or 2 choices have impact on the ending. There are 5 in total the first one has a 100% effect on the ending the rest have a 20% chance to change the ending.
I'm sad to hear that the text went so fast. And I'm kind of puzzled on how/why.
(I know that playing it on mac or linux might create problems)
Very creative. I kind of wanted to know the cause of the pain before it ended, but apparently I have a very good chance of a good ending so there is that :)
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