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Game Jam Progress - Post here! Sticky

A topic by Matthewpalaje created Jul 14, 2017 Views: 8,869 Replies: 304
Viewing posts 81 to 100 of 124 · Next page · Previous page · First page · Last page

Matthew, can't you just use the gif animations instead for the preview????

the video button in the post thing just takes a youtube address no need to add any code :o not sure if u are trying to embed the video but not necessary just the link

video looks great by the way :)

(+1)

I'm a complete noob at the youtube stuff ;(

(1 edit)

AdamStrange's video

ok, you got me. how the hell did you do it?

(1 edit)

Just wanted to make sure it got up! Deserves to be in the spotlight! ^^ think u are over thinking it. Its just copying the youtube link into the text box after you hit add video

↵ Use original player
YouTube
← Replay
X
i
Submitted(+1)

Hi all, this is my progress so far. I still have to replace the character, have the HUD update and add some sound effects. In this video you can see some turrets trying to kill me (I'm not great at avoiding them), pickups (5/10 seconds, double jump and stars - which I will probably get rid of) and moving platforms, very easy to customize, you just have due to the use of splines (they are amazing if you haven't tried them).

This being my first game, I'm quite proud with what I have so far :). Let me know what you think.

Would be great if you could ignore the sound in the video and the first 5-6 seconds. I struggled finding a proper free screen recorder, any suggestions?

cool im liking it! :)

Great concept. Here's a thought for you. Increase the scale of your 'man' 2-3 times (maybe more).

You won't have to change anything apart from the scale parameter for the man model, but it might make everything a bit cleaner.

Submitted

Thanks, much better I think :)

Submitted(+2)

So I have been using Unity for about 3 years. Recently I got really inspired by Matthew using the Unreal Engine 4.

Here is my 2 days progress of learning Unreal Engine!

https://gyazo.com/1f57fef0bfaa991becede563fc66c4a4

(+1)

Cool Game!

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love the way the lights change from green to red - very cool

Submitted

Thank you AdamStrange! It was really simple to do, just a change of color on the spotlight component and changing of materials on the eye if the robot sees you. I'm still working on a good way to attack the enemies.

Submitted

That's pretty good for 2 days in.

Submitted

Well thank you SlitHare. Matthews tutorial have been very helpful, same with my knowledge of game developing thanks to Unity.

(+2)

Today's Pic is the battle arena:


Pink Knight is using a fire attack and has 3 hearts, the blob has a water shield and has 2 hearts.

So... I suppose a water shield would stop a fire? No damage to either side

Submitted

AdamStrange this is very inspiring. Have made this engine yourself?

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yep. the engine is definitely a WIP. but it is very stable. programmed in OpenGL with custom shaders. 

LOL Sorry for spamming the site with youtube again. Can't seem to get my browser around it

(+1)

Here's a little update from our side, we finalized the core gameplay elements and are moving on to level assembly:

Submitted

Cool grappling hook you got there. Great job!

Submitted

That grappling hook looks so good.

very nice 'gritty' look to it. Well chosen materials.

first demo

Submitted (2 edits)

This is my first video update! Got most of my gameplay and assets done. Now onto some level design and audio stuff! Hopefully this makes the spotlight video haha. Thanks Matthew!

Submitted

This is my first Game Jam and my first game ever made. still have to work on the music. 

But i have learnt a lot already and i have also seen the things i need to improve on. so i can work on that after the jam.

Here is KingRount.

Submitted(+1)

Here's another update from my game!

Submitted

I really like the physics of the characters and the ghosts cloth. Great progress!

I joined super late but this is what i got done in the last 2 days

No progress made... except now it looks different.

Submitted

My very first video update! 

Didn't have much time the past weeks due to work and business travel, so I am super behind as well. 

Submitted

That's really neat! Looking forward to seeing what you do with it.

Submitted

My second update. Finished the layout for section 3 of my level. No enemies in the area yet, but at least the layout is finished and doors are functional :D

The recording software kills my fps haha

Submitted

Central part of my level is finally starting to look nice! :)

(+1)

so, for todays WIP:

initially it looks like there is nothing new. But wait. there are blood splats and numerous monsters. So it looks like the battle system is now functional ;)

Been bug hunting and getting timings right so it doesn't feels slow.

so, the essence is 30 seconds to get the relic and 30 seconds to get out. Fighting monsters will either remove a heart (they won) or give you a few seconds extra to play with (you won)

Hopefully Matthew can access the above video from youtube as well ;)

Looking forward to playing everyone else's games  as well.

here's our week 2 update

no progress in my end cause I got sick this week and my friend is working on with in-game music

need to catch up with the remaining days and I hope we make it

in this video, we were able to implement the lighting to our 2D sprites and so far, we are happy with it. 

We are still working on with the boss battle and learned behavior trees using a plugin called behavior brick

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