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Deadline's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Overall | #7 | 2.835 | 3.750 |
Fun | #9 | 2.268 | 3.000 |
Sound | #9 | 1.323 | 1.750 |
Game Design | #10 | 2.268 | 3.000 |
Art | #12 | 1.512 | 2.000 |
Special Theme | #12 | 2.079 | 2.750 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Loved the gameplay idea, and the execution!
But, i feel like there's not enough of an incentive to move out of the general area surrounding the Heli-Pad, there's an entire city left unexplored, perhaps, you could add objectives, if you wanna keep working on it!
But generally it was a really cool game, and strangely, reminded me of LDOE!
there was so much more i wanted to add but the time frame was to tight. I wanted to add collectables and blueprints, maybe resources idk. Thanks for the feedback and for playing. This was my first gamejam and i am glad that people enjoy the game <3
Yeah, Time Constraints be crazy!
Very cool shooter. I really liked that you lose unused cartridges when reloading. The only thing is, I didn't have enough auto-reload
having to reload yourself is part of the gameplay so you need to plan your movement and reload timing. The character is in a hurry so he obviously drops the magazins xD