Play gameVisit Mr. Meow Studio's game page
What was your theme you chose?!
A game where you distribute timelines to dominate the market
Any obstacles you found while working that were hard to overcome?
Layers in 2.5d
Anything you had to ultimately cut from the game due to time or lack of knowledge?
Obstacles, deadline and progress bar, shadows
Anything really cool you learned?
Some isometric stuff
Do you think you will continue this project?
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