Play dungeon
No Rest for the Undead's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Usability: Is the adventure easy to use on the fly? | #63 | 3.341 | 3.571 |
Overall | #81 | 3.296 | 3.524 |
Writing: Is the adventure original and fun to read? | #87 | 3.274 | 3.500 |
Fun: Is the adventure fun to play in an OSR playstyle? | #90 | 3.274 | 3.500 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
The concept is eminently game-able and sounds like a hilarious good time! I get some Fallout mixed with Addams Family and strong Tim Burton vibes from this. The Crown is a really cool item and so fitting for the tone of this adventure. I might play this over Halloween, but the one thing I might add would be some time pressure. Would it make sense if the party of knaves' bodies were falling apart or something to push them to a resolution? Or perhaps the Lich is about to finish conquering the outside world?
Very well put, and mixing elements from our mundane lives with fantasy is something I’m always down for :)
AI or not, you did a great job putting together the illustrations.
The booklet is laid out beautifully, it is all very legible. You captured a wonderful sense of personality with all of the NPCs and there was a good variety of locations. The use of locks to indicate doors with some sort of barrier to entry and torches (for all rooms) to indicate light was brilliant. I appreciated the labels included on the GM's map.
I love the idea of players starting the adventure Undead and the mechanics you provided for it were great.
Thank you. <3
Pretty neat idea for a reverse dungeoncrawl, with lots of clever, fun NPC interactions. Shame you resorted to AI art though.
Thanks for your feedback! I’m glad you like the reverse dungeoncrawl. As for the AI art, I understand where you’re coming from. I’ve contracted illustrators for past projects, but those took years to develop and were significant financial investments. To create a polished deliverable within this one-month game jam, it simply wasn’t possible to contract an illustrator and complete the process in time. Hiring an illustrator for the number of pieces I wanted would have been a major investment that I couldn’t justify for a game jam.
Love the story and concept of corporate never sleeping...even in death. Layout and map are clean and easy to process. As echoed already in the comments, could see this getting picked up to use for Halloween themed one-shots or a campaign mini-arc.
I was completely surprised that this was AI art. That scares me a bit, but so does the idea of a Lich's underworld of corporate hell so I guess it's on brand. I'm curious how this would run at the table. It's a fun departure from the usual fantasy swat team treasure hunter games. Good Halloween adventure candidate.