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Diamond Digger's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Adheres to jam theme | #94 | 3.769 | 3.769 |
Presentation (visuals) | #103 | 3.615 | 3.615 |
Overall | #106 | 3.513 | 3.513 |
Concept (gameplay) | #149 | 3.154 | 3.154 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Wow it's quite intense. I got better at it after a few goes but I think losing the ghost is a bit too hard. It cuts you off pretty effectively. I would be tempted to fiddle with the seeking mechanic so it is a touch looser so you can slip it more easily and break the line more. It was a thrill at times and a really good entry.
nice game, it's quite hard at first, some rng spawn point make the game quite hard, for example the player spawn between spikes, or the player just spawn right beside the ghost. after playing more, I can only get 41 seconds and 1 diamond
Wow nice game.
Good job. :)
This is really good, also cool that you built it with straight JS, well done! :)
Imple and fun. GG :)
Simple yet very fun little game, I really like the music and the randomly generated levels.
Neat little game! My best was 65 seconds, though I think I could do better with some more attempts. It's a little RNG dependent on the start. There were a few times the ghost spawned really close to me and killed me before I found any of the glow potions, and one time the ghost spawned in a disconnected cavern which meant it never chased me until I freed him.
Also what a jam that victory music is! :)
The ghost runs so fast! Haha, I kept dying.
Nice game!
Simple yet fun to dig and find the diamonds and explore that cave ! :D
Well made !
nice game, it would be good to have more than 1 life, or maybe a way to repel the ghosts - a light that has a certain charge and needs to be recharged, etc - but this is a 48hr jam so great work getting this up and running!
Neat game.
Pretty cool that you managed to implement some Proc Generation in 48hrs. I like your interpretation of the theme too, and the ability to expand your vision by collecting the powerups.
For improvements, I'd suggest making the ghost a little less powerful, its almost impossible to escape it in lots of situations due to how fast it adapts to your movements.
Good Game, Good job!
Cool game! some really nice procedural generation :)