The music choice was really good and the day/night cycle was a pleasant surprise. great game man! challenging but not frustrating
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IN THE DARK's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation (visuals) | #101 | 3.643 | 3.643 |
Overall | #138 | 3.429 | 3.429 |
Concept (gameplay) | #139 | 3.286 | 3.286 |
Theme | #170 | 3.357 | 3.357 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Jump and Movement mechanics felt pretty good.
Level design was pretty good and felt challenging the right amount. The spring mechanics and the ladder contributed well to making the gameplay experience diverse and interesting.
Changing the visuals for night time was really clever - it makes the level slightly hard to see, just like being in the dark. On top of that, the ability to find different items at different times adds a good depth to the gameplay experience as it requires the players to observe and visit every part of the level carefully.
Few things that come to mind are-
1. The Titanium collectables were slightly hard to spot since their colour blended in with the background.
2. Check out this mechanic called "coyote time" - it allows the player to jump within a few frames after walking off a platform, helping the player avoid a death.
3. I did not understand what to do with the cursor.
Overall, it's a nice concept and executed quite well. Nice work!
Really fun and interesting game. I did have a bit of a problem with the fact that your entire game resets if you die- that was a bit of a let down. The day/night cycle was great, and the choice of music was perfect.
I am a big fan of this style of platformer so I am a bit biased. The day/night cycle idea is great and I think 10 seconds is a really good timeframe. I would really like to see you expand this idea into a full game. Great job!
The interpretation of the theme is great, the black and white colors was a great choice, dying is pretty annoying but okay.
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