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A jam submission

Man in a Bunny Suit vs the UFOsView game page

The city is being overrun by UFOs. One man, one bunny suit, one automatic weapon.
Submitted by Nefylem — 1 hour, 53 minutes before the deadline
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Man in a Bunny Suit vs the UFOs's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation (visuals)#404.0544.054
Concept (gameplay)#1043.4593.459
Overall#1643.2433.243
Theme#3012.2162.216

Ranked from 37 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 20 to 1 of 27 · Previous page · First page
Submitted

The visual is nice, well done and good use on assembling the assets. Gameplay is solid and decent, got a very good feel to the game especially the gun shots. However I feel it's a bit weird that the enemies can walk and shoot thru the buildings. Also the theme felt a bit lose for me or maybe I didn't notice it?

Anyways pretty good game overall, well done! keep it up.

Submitted

Nice feeling overall! A power fantasy once you start stacking power ups.

I would deactivate collission in the corpses, but mabye it is a design decision.

Submitted

This is an awesome entry! Did not notice the theme first, but I can see it now. Otherwise, very impressive for such a small amount of time. I loved the little details like bullet casings staying on the ground (this is the stuff I love in every game) and the fact that you can stop the car if you get into its way. Packed with hectic action, Man in Bunny Suit is definitely a great entry, and my real life bunny approves as well!

Developer

Thank you, glad you liked it. It's a bit of a strange game, but I'm really happy that people are having fun with it. I think "Approved by a real life bunny" needs to be added as a quote too, the game has that kind of wacky jam haze crazyness going on already, might as well lean into it a bit. 

Submitted

Strange is often great! And feel free to add that quote anywhere, haha. :) 

Submitted(+1)

Wow very cool!

Liked the music, gameplay, the fact that you can get extra health, and that the cases are left on the ground. 

Submitted

great job! :)

Developer

Thanks for playing

Submitted

You made the gunfire super satisfying. I do love those wasted (cartridges???). Good fun to play, the art was nicely put together. I was a little disoriented by the aim crosshair not following the mouse but a radius around the player. Also the aliens phased through wall, but I guess they are aliens so fair enough. Nice one!

Submitted

ah was the crosshair mechanic the "rotation" part of the game?

Developer(+1)

Actually the phasing was a bug / flaw I had to live with. I knew about it, but the simple pathfinding I built when I started didnt hold up under pressure, so on the second day I dropped it and just let them walk where they wanted. I'm going to rebuild the pathfinding system and put it up after the jam voting is over, along with some balancing and re-enabling some disabled enemy types.

The crosshair is a rotation mechanic, figured it would make things more of a judgement call for where you were aiming. The original concept wasnt quite as full on as what I ended up with, more slow based and lining up shots, moving between cover and popping shots. But then as I started to build it and realized that yeah it could handle a lot smoothly, the game started to get crazier.

Submitted

Tough as nails, visually coherent, and jam packed with action.
Aside from the occasional floating gun (Totally not a bug; it's alien telekinesis!), this is a great deal of punchy high-octane fun in a small package.

I recommend a volume slider for the music and sound effects, as the latter was disproportionately loud, and you can never be quite so sure of the sound settings of the player. Otherwise, great work!

Developer

That is defiantly on the list of things to add. It was one of those after submission things realizing I'd forgotten to add the in game menu.

But glad you enjoyed the game. This is probably my favorite jam game, totally the one I've had the most fun making.

The amount of casing dropped is insane, xD.

There are few bugs but didn't stop me from enjoying shooting the aliens.  : )

Developer

Glad you had fun, thanks for playing

Submitted(+1)

Very nervous & chaotic ! Loved it !

Submitted(+1)

Chaos! Awesome work.

Submitted (1 edit)

Chaotic and fun. Good level design and level of difficulty; the game feels quite polished even though there are a few collision/Z-order related glitches. Great job, Nefylem! I'd love to play a local multiplayer version of this with friends.

Developer

That actually sounds like a cool idea. Are you talking split screen or local network?

Submitted (1 edit)

If I were you I wouldn't even bother with split screen (but I am talking about the "couch coop" style multiplayer, one device with a big screen and multiple controllers), just zoom in/out dynamically so all players can be seen on the same screen. Kinda like in Zombie Estate 2.

Developer(+1)

I'll have to look into it. Once the jam rating is over, I'm going to add some features that got missed due to time / I totally spaced and forgot about. Not sure how this would look zoomed right out, but love the idea. 

Submitted

Lol cute. Good work.

Submitted

It's pretty good. It's a bit difficult but I think with some balancing it could be great.

Submitted(+1)

i like it!

Submitted

Loved the presentation! Shooting felt good. 

Developer

Thanks :)

Submitted(+1)

I like how the rotation element was applied to the mechanics of how to dodge bullet's, or well I found that strafing in arcs helped. Also with how shooting worked.

Very chaotic and lots of bullets! All my enemies will fall before me! If I could just stop dying XD. Great work for 48 hours!

Submitted(+1)

Hm. I like the cars, but are there actually any enmeUAAAAAAH chaos ensues

Neat little game. I really like the attention to detail. Perhaps because everything else shreds me to pieces eventually.

Well done.

Submitted(+1)

A lot of fun! I actually took the time to finish this one, it's my kinda game. I would totally buy an expanded version with more upgrades and enemies. Also I'm not sure if jumping helps with avoiding the bullets, but I play as a man in a bunny suit so  i was jumping around all the time  :D

Developer(+1)

You're doing better than me then. I actually haven't finished it yet, I spent as long as I could last night hitting bugs, tested the three bosses seperately, didnt see anything major breaking and called it. But am thinking I would like to make a bigger game of it. There were a few enemies cut for time, some robots that charged instead of shooting, and ufo's that would swarm around you. I had more ideas that never even got close to being implemented, but would be fun to see done

Submitted(+1)

ah man the chaos ! 😆  Maybe it is a bit hard. 

rotate n shoot always works 👍

Developer(+1)

Yeah there is going to be a major rebalancing later. I was aiming for chaotic, but I think I spent so long walking around checking the empty map I got bored and just chucked in a bunch of stuff everywhere. 

Viewing comments 20 to 1 of 27 · Previous page · First page